L tasks. I also made
an OpenAL example on the farm if you need better audio than SDL.
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.com
e-mail: sa...@eightvirtues.com
phone: (770) 853-6271
ObjModel.class
Description: applic
help out the project or bring to life some
old-school sci-fi game artwork, throw me a couple bucks! :)
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.com
e-mail: sa...@eightvirtues.com
phone: (770) 853
their own eyes the IDE, available components and just how
quickly an application can be built it will say more than any tagline
ever could. Like the allure of an infomercial they'll see themselves
using it that way before they've even installed it.
--
Kevin Fishburne
Eight Virtue
On 10/20/2015 05:45 PM, Benoît Minisini wrote:
> Le 20/10/2015 07:40, Kevin Fishburne a écrit :
>> On 09/15/2015 01:49 AM, Kevin Fishburne wrote:
>>> Currently using Alure.BufferDataFromFile to load sound files into
>>> OpenAL buffers I'm unable to get
On 09/15/2015 01:49 AM, Kevin Fishburne wrote:
>
> Currently using Alure.BufferDataFromFile to load sound files into
> OpenAL buffers I'm unable to get the buffer properties using the
> Al.GetBufferi function. I don't know if this is because I'm using
> Alure ver
On 09/19/2015 03:40 PM, Lewis Balentine wrote:
> On 09/19/2015 05:48 AM, Patrik Karlsson wrote:
>> 2015-09-19 7:16 GMT+02:00 Kevin Fishburne :
>>
>>> When modifying a line of code there are context-sensitive pop-ups for
>>> syntax help, code completion and meth
ot;. The evolution
of language is a complex topic, and these days to some degree they all
bleed together borrowing from each other (especially English, which is
messy and fluid).
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.c
manipulate it. Is anyone else
experiencing this or is it just me?
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.com
e-mail: sa...@eightvirtues.com
phone: (770) 853-6271
Enjoy, and some decent reference docs are here (posting because they
seem near impossible to find):
https://hackage.haskell.org/package/OpenAL-1.4.0.2/docs/Sound-OpenAL-AL-Attenuation.html
https://hackage.haskell.org/package/OpenAL-1.7.0.1/docs/Sound-OpenAL-AL-Source.html
--
Kevin Fishburne
On 09/17/2015 11:15 PM, Kevin Fishburne wrote:
On 09/17/2015 09:46 PM, Benoît Minisini wrote:
Le 18/09/2015 03:23, Tom a écrit :
Sorry... it looks like a duck to me.
On 9/17/2015 7:15 PM, Benoît Minisini wrote:
Finally I found the last version of Fabien's icon too sc
scaring
>> (that
>> staring wide eyes... b).
>> Here is the last version I propose. Don't be too long to
>> contest it, I
>> want to put it in Gambas 3.8.2
>> Regards,
>>
>
> For me a duck is that... I
On 09/10/2015 10:02 PM, Benoît Minisini wrote:
> Le 11/09/2015 03:52, Kevin Fishburne a écrit :
>> On 09/09/2015 07:28 AM, Benoît Minisini wrote:
>>> Hi Kevin, Looking quickly at your live twitch, I noticed that
>>> apparently, if I'm not wrong, you are not aware o
On 09/07/2015 01:42 AM, Kevin Fishburne wrote:
>
> I now have OpenAL working well but I need to know how to change the
> orientation of the coordinate system to reflect that used by my game.
> Normally in a 3D game the X axis is left/right, the Y axis is
> up/down/elevation, and
On 09/09/2015 09:08 AM, Tobias Boege wrote:
On Wed, 09 Sep 2015, Kevin Fishburne wrote:
The actual mechanics for loading the assets are Tobias Boege's
ObjModel.class for loading Wavefront OBJ files (3D models)
Are you sure it's my code? I don't even know what a Wavefront is :-
On 09/09/2015 07:17 AM, Benoît Minisini wrote:
> Le 09/09/2015 05:12, Kevin Fishburne a écrit :
>> I just published my OpenAL example code project but it doesn't show up
>> under the Examples category. How does one publish to a specific
>> category, and what should be do
esome tip. I actually had wondered if there was a way to do
this, or if Gambas would abort subsequent tests automatically if one was
found to be False. I didn't realize I could just stick multiple Ifs in
there. Thanks!
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvir
ers to learn from.
I haven't watch it yet, but am looking forward to doing so. The "eating
your own shit" statement is priceless. I think the usual phrase is
"eating your own dog food":
https://en.wikipedia.org/wiki/Eating_your_own_dog_food
Eating your own shit is W
On Tue, Sep 8, 2015 at 10:25 AM, Kevin Fishburne <
kevinfishbu...@eightvirtues.com> wrote:
>> This is the Twitch export (to YouTube) of the live stream I broadcast
>> earlier this evening:
>>
>> https://youtu.be/lPUDxkkb4u4?t=5m30s
>>
>> 46 minutes
I just published my OpenAL example code project but it doesn't show up
under the Examples category. How does one publish to a specific
category, and what should be done to correct this showing up in the
wrong category?
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.com
e
This is the Twitch export (to YouTube) of the live stream I broadcast
earlier this evening:
https://youtu.be/lPUDxkkb4u4?t=5m30s
46 minutes of me working on OpenAL in Sylph using the stable Gambas PPA
on Linux Mint 17.2 Cinnamon. I probably needed more beer.
--
Kevin Fishburne
Eight Virtues
On 08/23/2015 12:43 AM, Kevin Fishburne wrote:
>
> Okay, I found this code:
>
> https://hackage.haskell.org/package/OpenAL-1.4.0.1/docs/src/Sound-OpenAL-AL-Listener.html
>
> with perhaps this being the pertinent information in its comments:
>
> -- | 'orientation'
On 08/23/2015 12:29 AM, Kevin Fishburne wrote:
> On 08/22/2015 10:56 AM, Kevin Fishburne wrote:
>> Heh, yes I will. I test; you fix. :) Thanks everyone for the responses
>> and fix to the code. Now that I got the very basics working (can load
>> and play a sound) I'll s
On 08/22/2015 10:56 AM, Kevin Fishburne wrote:
> Heh, yes I will. I test; you fix. :) Thanks everyone for the responses
> and fix to the code. Now that I got the very basics working (can load
> and play a sound) I'll start working on getting 3D positioning,
> doppler, etc. wor
20.0.4499.20.15.0.4.4.0.193.1007.12j2.14.00...1ac.1.64.img..2.18.1033.T8epfPu1fqw#safe=off&hl=en&tbm=isch&q=%22miami+marlins%22+official+colors
Striking similarity between the Gambas and Marlins colors, and both have
aquatic mascots. Biggest difference is Gambas consistently has a winni
On 08/21/2015 02:51 PM, Benoît Minisini wrote:
> Le 21/08/2015 06:39, Kevin Fishburne a écrit :
>> Okay Benoît, you can take me off your list of people to kill now that
>> I've finally gotten around to implementing OpenAL. :)
>>
> You will be the one who will test gb.
On 08/21/2015 12:00 AM, Kevin Fishburne wrote:
> On Wed, Aug 19, 2015 at 9:22 AM, Kevin Fishburne <
> kevinfishbu...@eightvirtues.com> wrote:
>
>> I need to know how to declare, initialize and add elements to a
>> two-dimensional dynamic array. Using trial-and-error f
a tracker library with support for IT,
XM, S3M and MOD files." so I don't think that's an issue here. If OpenAL
support it however, the library might need to be added as a dependency
during compilation.
--
Kevin Fishburne
Eight
On Wed, Aug 19, 2015 at 9:22 AM, Kevin Fishburne <
kevinfishbu...@eightvirtues.com> wrote:
> I need to know how to declare, initialize and add elements to a
> two-dimensional dynamic array. Using trial-and-error for every possible
> syntax hasn't been too helpful so far. I
I need to know how to declare, initialize and add elements to a
two-dimensional dynamic array. Using trial-and-error for every possible
syntax hasn't been too helpful so far. I'd post my code but it's pretty
useless and embarrassing and I think the basic question sums it
ead of using Process.Kill?
Also let me know if you need help getting it up and running. All the
needed files have been supplied but there's no documentation. Thanks!
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.com
e-mail: sa...@eightvirtues.com
phone: (770) 853-6271
-
t
not using SDL (/dev/input/js0), or whatever anyone on on the mailing
list can think of that would be useful in a general purpose game engine
library.
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.com
e-mail: sa...@e
otes
beforehand, just in case the interviewer goes off script and you need to
bring them in line with what's important. Be assertive; it's YOUR
interview so crack the whip if necessary.
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.com
e-mail:
n't support animation like MD2.
Anyway, if someone wants to play with the source code and attempt to
adapt parts of it to a GAMBAS game engine component I'd be willing to
send it to them. We'd have a gentlemen's agreement that it wouldn't be
posted on the web, etc., bu
r and more transparent they
become. I can make them more opaque/noticeable, though.
Thanks for the suggestions. Any input is appreciated!
--
Kevin Fishburne
Eight Virtues
www: http://sales.eight
ers to give me feedback, any input on how the
game runs would be invaluable. Creative or aesthetic advice is also
welcome. My channels span the top of my site and of course you have my
email address.
Anyway, thanks to GAMBAS for being an awesome programming language and
IDE, and I hope everyon
y
to remove lines of code, so perhaps it's caused by Undo/Redo operations?
Has anyone else noticed this or has more information? It's not a serious
bug, but it's annoying having to continually un-mark and re-mark
bookmarks that have moved unexpectedly.
--
Kevin Fishburne
Eig
arm window. So no
> problem to add them as soon as I find some icons.
>
> So you suggest:
> - Accessories
> - Internet
> - System
>
The application categories for Linux Mint are:
Accessories
Administration
Games
Graphics
Internet
Office
Programming
Sound & Video
I archi
http://tech.slashdot.org/story/15/03/12/2055208/google-code-disables-new-project-creation-will-shut-down-on-january-25-2016
Perhaps I'm mistaken, but I seem to remember some aspect of GAMBAS using
this. Apologies if I'm wrong about that.
--
Kevin Fishburne
Eight Virtues
On 03/11/2015 06:39 PM, Benoît Minisini wrote:
> Le 11/03/2015 04:49, Kevin Fishburne a écrit :
>> This isn't a bug, but a minor (if annoying) usability issue. If you have
>> a lot of procedures and click the procedure drop-down (or listbox or
>> whatever) the procedure t
are grouped by similarity when in alphabetical order, so the lack of
highlighting forces me to scan through more of the list to locate the
one I want to select. I can't used the highlighted procedure as a point
of reference when scanning for another one, basically.
--
Kevin Fishburne
Eight V
The Gmail account is old and I try not to
use it much. Even if Gmail is an ideal solution, I'd like a more
"universal" solution that isn't tied to one company's whims and IP. It
does sound like Google has a handle on how things should be done;
perhaps they could lead the char
reads get crazy when top and bottom posting are mixed. It starts to
appear random after a while. We need an entirely new mail protocol that
fixes the top/bottom-posting issue AND spam. Because why not?
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.com
e-mail: sa...@eightvirtu
reading or writing habits, and be able to easily detect
when someone's top-posted (though top-posting and adding a sig at the
very bottom could confuse things).
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.com
e-mail: sa...@eightvirtues.com
phone: (770) 853-6271
--
)
> -It is fast
> -File Manager (under development by 80%)
Damn, that's pretty amazing. Does it use OpenGL or software to render
the GUI? That it doesn't require Gnome/GTK or KDE/Qt means it could run
on lighter distros.
--
Kevin Fishburne
Eight
p icon" and you'll get some good ideas of where you can take
your icon.
Thanks for your feedback on Sylph, by the way. Thought I could pay you
back here. :)
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.com
e-mail: sa...@eightvirtues.com
phone: (770) 853-6271
---
l.End()
End
Hopefully this helps. I also have code to load textures from disk,
convert them to OpenGL textures and map them to quads. I don't recommend
using Qt or GTK objects for graphics; OpenGL is the way to go for
consistency and control.
--
Kevin Fishburne
Eight Virtues
www: ht
>> bruce
>>
> :-) Not sure that it will work for me... Maybe this is the reason why we
> invented the "full name" concept? :-)
>
Just register with the UDIC (http://www.udic.org/) and use your Dragon
name. I'm Boolean Dragon, for example.
rom 20 years of software testing..
> "Now, that is not exactly intuitive to most casual observers"
> b
It's a "hidden feature"...literally. :)
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.com
e-mail: sa...@eightvirtues.com
phone: (770) 853-6271
he allowed
> me to take photograph with him on a condition that not post it on
> FB. Bt I am helpless siram nt cheating you...You r
> like a yogi ...
> Thank u New Delhi.NCERTVenmani Narayanettaa
Cool story. Should have asked him what he thought
On 12/11/2014 04:42 PM, Benoît Minisini wrote:
> Le 11/12/2014 08:54, Kevin Fishburne a écrit :
>> If you have an If...Then...Else...Endif block where there is an
>> improperly indented comment line after the initial If, pressing Enter at
>> the end of the If line will
.PositionY, Bullet[BulletIndex].PositionZ, 0.5, 0, 0)
Endif
Minor issue, but every time a bug dies an angel gets its wings.
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.com
e-mail: sa...@eightvirtues.com
phone: (770) 853-6271
--
On 11/28/2014 09:22 AM, Fabien Bodard wrote:
> Yes Kevin it's a great idea !!
>
> 2014-11-28 6:55 GMT+01:00 Kevin Fishburne :
>> On 11/24/2014 09:33 AM, Randall Morgan wrote:
>>> Hi Tobi,
>>>
>>> I have had some health issues and so I haven't
hings like OpenGL init stuff, loading textures and models, creating
display lists, alpha blending modes and setting up a "camera". After
nearly five years of game dev using GAMBAS I've found that once those
basic things are taken care of, the rest is just normal (as in easy)
programmi
gt; premise. It was implied.
>
> But again, to be clear, to my knowledge you never said or even hinted at
> that.
It's my fault. Confusion and chaos follow me like a swarm of hornets.
--
Kevin Fishbur
7;s desires. The
opinions I express here are my own and generally reflect my interests.
With any hypothetical situation I describe, feel free to assume it
pertains to me and not Benoît or anyone else. :)
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.com
e-mail: sa...@ei
On 11/26/2014 12:02 AM, T Lee Davidson wrote:
> On 11/25/2014 10:38 PM, Kevin Fishburne wrote:
>> Since the farm (as it stands currently) is only for free software (as in
>> GPL), users will be free to circumvent payment by downloading the
>> application from another source
at information. When the purchase is successful,
I'm guessing PayPal would communicate back the payment status, after
which the Farm would download/install the application. I think all of
this is web-based, perhaps someone else has more experience with this?
--
Kevin Fishburne
Eight Vi
uld be the new Gabe Newell, taking 10% off the top to ensure
the continued development of GAMBAS and pay the repository bandwidth bills.
The bearded old man in the sky agrees with this:
https://www.gnu.org/philosophy/selling.html
--
Kevin Fishburne
Eight Virtues
www: http://
(non P2P) "content distribution"
system has to face these issues, so I just wanted to give everyone food
for thought to prevent us showing up on Slashdot for the wrong reasons. :)
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.com
e-mail: sa...@eightvirtues.com
phone: (770)
On 11/10/2014 11:51 PM, Cam Era wrote:
> Kevin,
>
> that looks like an amazing achievement and an excellent exemplar of what
> Gambas can achieve.
>
> Kudos.
>
> On Tue, Nov 11, 2014 at 2:08 PM, Kevin Fishburne <
> kevinfishbu...@eightvirtues.com> wrote:
>
>
On 11/10/2014 08:11 PM, Cam Era wrote:
> Kevin,
>
>http://eightvirtues.com/sylph/Sylph_Demo_2.gambas.tar.gz
>
> returns:
>
>Not Found
>
>The requested URL /sylph/Sylph_Demo_2.gambas.tar.gz was not found on this
> server.
>
>
> On Thu, J
is:
1) Great language and IDE (done!)
2) Dead-simple end user distribution mechanism (sounds like what is
being proposed with the software repo)
3) Painless method for devs to get paid for their apps
As crass as point three may sound, especially to
or those in the armed services who lose their mates in war.
>
> Regards
>
> Richard
My sympathies. If there's one thing I've learned it's that life is
fragile. Having a young child makes one recognize that even more. This
doesn't apply in Caitlin's case, but
I'm 100% for that. I think it should be a priority for all major open
source projects. It seems every time there's a new release of anything,
you get 50% new cool features and 50% cool new bugs. The idea of a "bug
fix only" build lying between the "stable" and "
simplest solution would be to borrow two existing theme
color definitions, keeping their background and foreground pairings.
That way, if the pop-ups look like shit, at least it will be obvious by
examining the theme color definitions and can be manually corrected by
the user.
--
On 10/10/2014 02:22 PM, Benoît Minisini wrote:
> Le 10/10/2014 20:13, Benoît Minisini a écrit :
>> Le 10/10/2014 03:55, Kevin Fishburne a écrit :
>>> I have static game data in my project directory so it'll be contained
>>> within the compiled .gambas executable
AS should only
perform these operations on files contained within the "Sources" section
of the main project tree (the leftmost pane in the IDE), ignoring those
in the "Project" and "Data" sections.
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtu
I noticed that wave files that are 96000 Hz, 32-bit float are played too
slowly. I don't know if this is an SDL bug or what... Audacious, VLC,
Audacity, etc. play the file correctly. For now I'm downsampling the
files so they'll play at the correct pitch/speed.
--
Kevin
On 08/28/2014 04:14 PM, Tobias Boege wrote:
On Thu, 28 Aug 2014, Kevin Fishburne wrote:
When you store data files in the project directory and compile the
program those files are contained within the resulting .gambas
executable. From within the program they can be accessed as though they
were
directory and pass that to fluidsynth, but won't if I don't have to.
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.com
e-mail: sa...@eightvirtues.com
phone: (770) 853-6271
--
Slashdot TV.
;so maybe they could be faster". Documentation like this is
extremely useful...the more the better.
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.com
e-mail: sa...@eightvirtues.com
phone: (770) 853-6271
On 08/23/2014 09:22 AM, Willy Raets wrote:
> On vr, 2014-08-22 at 19:51 -0400, Kevin Fishburne wrote:
>> In the interest of accessibility to a stable version of the GAMBAS
>> runtime without requiring users to add a PPA or drop to the command
>> line, I think it may be u
easy as double-clicking a .deb/.rpm and
clicking Next, Next, etc. So, is this a problem worth solving, and if
so, what does everything think the best solution would be?
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.com
e-mail: sa...@eightvirtues.com
phone: (770) 853-6271
and making interface recommendations for the editor. FluidSynth for
loading and rendering Soundfonts would be a good feature, as users could
have sound out of the box if a free GM soundfont was included. A fast
and intuitive sequencer allowing tracks to be mapped to different
Soundfonts (or custo
ic is from the 1988 DOS version of Silpheed, the game Sylph is
based on. I'll be composing original music to replace it.
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.com
e-mail: sa...@eightvirtues.com
phone: (770) 853-6271
-
On 07/13/2014 12:54 PM, Patrik Karlsson wrote:
> 2014-07-13 1:18 GMT+02:00 Kevin Fishburne :
>
>> 3) Decide on either a two-pane horizontal or two-pane vertical layout
>> with one pane containing the dice and the other pane containing the
>> "info grid" for l
n the next few days. How awesome would it be to
get a GAMBAS game on Steam? That's what I'm shooting for.
--
Kevin Fishburne
Eight Virtues
www:http://sales.eightvirtues.com
e-mail:sa...@eightvirtues.com
phone: (770) 853-6271
---
ant to consider having a "3D mode" which uses OpenGL
to render the dice and board. You could even do some really simple
collision detection with the dice.
Nice work and keep it up.
PPA and installing from there is also
acceptable, but it appears that modern distros require execution of
scripts from the command line and not by double-clicking in the GUI.
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.com
e-mail: sa...@eightvirtues.com
phone: (770) 853-6271
, or is
this a bug? I'm using Kubuntu 14.04 with the daily build from the PPA.
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.com
e-mail: sa...@eightvirtues.com
phone: (770) 853-6271
--
HPCC Sy
On 05/20/2014 08:11 AM, Benoît Minisini wrote:
> Le 20/05/2014 04:15, Kevin Fishburne a écrit :
>>> Detaching and attaching tabs have been implemented since revision
>>> #6280. It's not just for the IDE, but for all users of the
>>> Workspace control.
>>
On 05/19/2014 12:01 PM, Benoît Minisini wrote:
> Le 19/02/2014 03:11, Kevin Fishburne a écrit :
>> I don't know how difficult this would be, but if detachable tabs could
>> be implemented (think Chrome browser), that would be awesome. Tangential
>> to that would be the ab
Hope I didn't miss this in an earlier post, but it seems with the
current daily PPA build that the immediate pane doesn't allow character
entry.
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.com
e-mail: sa...@eightvirtues.com
phone: (770
t negative
infinity means, though it's obviously something mathematicians found
useful to solve a particular problem. In my case it botches my player
animations by making limbs disappear. Thanks, everyone.
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.co
t should be send to several governments where it
> really belongs...
Sending bug reports to governments; that's a brilliant idea. Laws are
referred to as "code", are they not? Maybe someone should notify the
Pirate Party about this. They'd love it.
--
Kevin Fishburne
Eight Vir
he compliance to the GNU Coding and
> Maintenance Standards, etc.
>
> What are your thoughts on that?
@Benoît: Make it so, number one.
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.com
e-mail: sa...@eightvirtues.com
phone: (770) 853-6271
-
ient" portion of the application is using
nvidia-331.38.
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.com
e-mail: sa...@eightvirtues.com
phone: (770) 853-6271
--
Learn Graph Databases - Download FRE
500 KiB/s. So it's
either Gambas or some package update in Ubuntu, I'm guessing.
--
Kevin Fishburne
Eight Virtues
www:http://sales.eightvirtues.com
e-mail:sa...@eightvirtues.com
phone: (770) 853-6271
--
Put B
On 03/17/2014 07:46 PM, Benoît Minisini wrote:
> Le 14/03/2014 04:44, Kevin Fishburne a écrit :
>> Under Tools, Preferences, Theme I can find no way to set the background
>> color used when splitting the panes to view two sections of code at
>> once. The background color, at
On 04/08/2014 07:01 PM, Benoît Minisini wrote:
> Le 19/02/2014 03:11, Kevin Fishburne a écrit :
>> I don't know how difficult this would be, but if detachable tabs could
>> be implemented (think Chrome browser), that would be awesome. Tangential
>> to that would be the ab
w floating point variables worked differently than
integer types but didn't realize the extent of the limitations of their
precision. I was using the value after the decimal as a flag, or a way
to store two numbers in one. I've worked around the issue by rounding it.
--
Kev
n[p].Portal[Index].Orientation = 180.2
the value is assigned as 180.169.
Any idea why this is happening?Seems strange that explicitly setting a
type Single to a value would immediately cause precision to be lost;
maybe it has to do with a structure being embedded in another structure?
--
Ke
On 02/20/2014 03:04 AM, Fabien Bodard wrote:
> And adobe/gimp boxes too... It's an old dream
Is that your way of telling me I need to start programming in my sleep?
I guess I'll keep dreaming, then. :)
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.c
ght monitor.
I know there is a split pane option, but sometimes a program gets a
little crazy and you have 1 lines of code in a module with some
300-character-long lines; that is difficult to work with even in a
non-split view. Perhaps for GAMBAS 4?
--
Kevin Fishburne
Eig
have to generate a tone that relied on a high frame rate to sound right
(frequency) and optionally let it play in the background until stopped
(duration). You could turn the channel on and off, but would leave it on
when making sounds. I would keep it as simple and fast as possible, so
frequencie
On 01/27/2014 07:49 PM, Benoît Minisini wrote:
> Le 27/01/2014 05:51, Kevin Fishburne a écrit :
>> This is tangent to the thread "sdl Draw event overhead is killing frame
>> rate".
>>
>> When rendering graphics with OpenGL using SDL for window managem
On 01/26/2014 06:49 PM, Benoît Minisini wrote:
> Le 20/01/2014 05:28, Kevin Fishburne a écrit :
>> It must provoke some acid reflux deep within the bowels of SDL. :) I
>> don't know...it's damn strange for sure. I also find it strange that the
>> FPS is around 500, b
ws had self-extracting executables, like a zip file with
an .exe extension. Perhaps there's an open source program that can
create those on Windows and then run a script afterward? If so that
would take care of everything except creating the Gambas VM. From my
experience with doing the
On 01/17/2014 11:00 PM, Kevin Fishburne wrote:
> On 01/16/2014 05:07 PM, Benoît Minisini wrote:
>> Le 16/01/2014 22:40, Benoît Minisini a écrit :
>>> Le 16/01/2014 06:03, Kevin Fishburne a écrit :
>>>> The results are in, and they don't tell me much. :( I att
I've attached my new one. It still requires that
all the dependency packages be installed...it just does the download and
compiling and uses the svn -r parameter to specify a revision.
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.com
e-mail: sa...@eightvirtues.com
phone:
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