Re: [fluid-dev] Another application using FluidSynth announced

2011-09-20 Thread David Henningsson
On 09/18/2011 06:55 PM, Pedro Lopez-Cabanillas wrote: On Sunday 18 September 2011, Peter Hanappe wrote: Second draft. I'd like an ok from both Pedro's and Peter before I put it up as an "official project standpoint". You've got my ok. Cheers, P Mine too. Glad we finally got to something

Re: [fluid-dev] Another application using FluidSynth announced

2011-09-18 Thread Pedro Lopez-Cabanillas
On Sunday 18 September 2011, Peter Hanappe wrote: > > > Second draft. I'd like an ok from both Pedro's and Peter before I put it > > up as an "official project standpoint". > > You've got my ok. > > Cheers, > P Mine too. Regards, Pedro ___ fluid-dev

Re: [fluid-dev] Another application using FluidSynth announced

2011-09-18 Thread Peter Hanappe
Second draft. I'd like an ok from both Pedro's and Peter before I put it up as an "official project standpoint". You've got my ok. Cheers, P // David ___ fluid-dev mailing list fluid-dev@nongnu.org https://lists.nongnu.org/mailman/listinfo/flui

Re: [fluid-dev] Another application using FluidSynth announced

2011-09-18 Thread David Henningsson
On 09/15/2011 09:12 AM, Matt Giuca wrote: Would the following text be suitable to put on the wiki, and represent the sort-of consensus: === iOS and the App Store === It is questionable whether iOS and the App Store can fulfil the requirements of the LGPL. From a long thread

Re: [fluid-dev] Another application using FluidSynth announced

2011-09-18 Thread David Henningsson
On 09/15/2011 09:03 AM, David Henningsson wrote: On 09/15/2011 05:52 AM, Matt Giuca wrote: Note: I'm not trying to suggest taking action here. I think we've kind of reached a consensus that the LGPL will remain on FluidSynth and the developers won't actively pursue violations, but that perhaps t

Re: [fluid-dev] Another application using FluidSynth announced

2011-09-15 Thread Jason Vasquez
I've been following along as well. My contributions are extremely tiny and very recent as compared to others, but I'm fine with the statement as defined previously as well. Just to inject my opinion... I write software because it's what I love doing, and it's even better working on a very fine pr

Re: [fluid-dev] Another application using FluidSynth announced

2011-09-15 Thread Antoine Schmitt
Hi all, I've been following this complex debate, and everything eventually became clear to me when Peter voiced his position. So I agree to the following text, please put my name on the list as a contributor to FluidSynth (mainly the sequencer). Thank you Le 15 sept. 11 à 18:04, Element G

Re: [fluid-dev] Another application using FluidSynth announced

2011-09-15 Thread Element Green
On Thu, Sep 15, 2011 at 12:12 AM, Matt Giuca wrote: >> Would the following text be suitable to put on the wiki, and represent the >> sort-of consensus: >> >> === iOS and the App Store === >> >> It is questionable whether iOS and the App Store can fulfil the >> requirements of the LGPL. From a long

Re: [fluid-dev] Another application using FluidSynth announced

2011-09-15 Thread Kevin Fishburne
On 09/14/2011 03:41 PM, Pedro Lopez-Cabanillas wrote: On Wednesday 14 September 2011, Graham Goode wrote: I think my iPhone is going to be jail broken very soon ;) I don't have any iSomething yet, but I agree that if I get one some day, this will be my first priority, as it "simply enables you

Re: [fluid-dev] Another application using FluidSynth announced

2011-09-15 Thread Matt Giuca
> > Would the following text be suitable to put on the wiki, and represent the > sort-of consensus: > === iOS and the App Store === > > It is questionable whether iOS and the App Store can fulfil the > requirements of the LGPL. From a long thread on the fluid-dev mailinglist > [insert link to archi

Re: [fluid-dev] Another application using FluidSynth announced

2011-09-15 Thread David Henningsson
On 09/15/2011 05:52 AM, Matt Giuca wrote: Note: I'm not trying to suggest taking action here. I think we've kind of reached a consensus that the LGPL will remain on FluidSynth and the developers won't actively pursue violations, but that perhaps there will be a warning on the website. I'm just ma

Re: [fluid-dev] Another application using FluidSynth announced

2011-09-14 Thread Matt Giuca
> I get an iPhone, and somehow I purchase the Wesnoth game from the App Store > paying $3.99, enjoying the experience (of playing, not paying). Some time > after, I discover some rough edges in the game that I would like to soften, > and have read that Wesnoth is released under the GPL, so I get th

Re: [fluid-dev] Another application using FluidSynth announced

2011-09-14 Thread Pedro Lopez-Cabanillas
On Wednesday 14 September 2011, Graham Goode wrote: > I think my iPhone is going to be > jail broken very soon ;) I don't have any iSomething yet, but I agree that if I get one some day, this will be my first priority, as it "simply enables you to do more with your device, nothing is taken away"

Re: [fluid-dev] Another application using FluidSynth announced

2011-09-14 Thread Pedro Lopez-Cabanillas
Hi Peter, On Wednesday 14 September 2011, Peter Hanappe wrote: > > Hello FluidSynth mailing list > > > It's been a very long time I've posted here (in fact I was no longer > registered to the mailing list)! It's nice to see that the FluidSynth > community is still alive and well and I'm sorry t

Re: [fluid-dev] Another application using FluidSynth announced

2011-09-14 Thread Peter Hanappe
Hello FluidSynth mailing list It's been a very long time I've posted here (in fact I was no longer registered to the mailing list)! It's nice to see that the FluidSynth community is still alive and well and I'm sorry that I haven't been as active in this community as I would have liked (work, f

Re: [fluid-dev] Another application using FluidSynth announced

2011-09-14 Thread Graham Goode
Hi, I just had a look at Cydia... I didn't know that Jailbreaking a device was considered legal, but it is! "July 2010, when the U.S. Copyright Office declared a Digital Millennium Copyright Act exemption making jailbreaking the iPhone legal" Apple says that it voids the device warranty though..

Re: [fluid-dev] Another application using FluidSynth announced

2011-09-14 Thread David Henningsson
On 09/14/2011 06:11 AM, Element Green wrote: On Tue, Sep 13, 2011 at 8:49 PM, Matt Giuca wrote: Element: For this reason I wouldn't even mind if FluidSynth became BSD licensed, if it would help FluidSynth to continue to flourish as it has. It sounds like you're saying "if we don't support i

Re: [fluid-dev] Another application using FluidSynth announced

2011-09-13 Thread Element Green
On Tue, Sep 13, 2011 at 9:17 PM, Matt Giuca wrote: >> I wasn't suggesting that remaining LGPL would negatively impact >> FluidSynth.  I was simply trying to find a solution to the issue at >> hand, since I've worked a lot with embedded systems and thought that >> the discussion may have just been

Re: [fluid-dev] Another application using FluidSynth announced

2011-09-13 Thread Matt Giuca
> I wasn't suggesting that remaining LGPL would negatively impact > FluidSynth.  I was simply trying to find a solution to the issue at > hand, since I've worked a lot with embedded systems and thought that > the discussion may have just been about the "static library" issue.  I > probably should h

Re: [fluid-dev] Another application using FluidSynth announced

2011-09-13 Thread Element Green
On Tue, Sep 13, 2011 at 8:49 PM, Matt Giuca wrote: > > Element: >> For this reason I wouldn't even mind if FluidSynth became >> BSD licensed, if it would help FluidSynth to continue to flourish as >> it has. > > It sounds like you're saying "if we don't support iPhone, nobody will > continue worki

Re: [fluid-dev] Another application using FluidSynth announced

2011-09-13 Thread Matt Giuca
Pedro: > I find it disgusting the attitude of > Rusty Russell regarding the Wesnoth game. I can understand his disagreement > against selling the game in the App Store, but what bugs me a lot is the > arrogance of thinking that his license interpretation is the only valid > against the rest of the

Re: [fluid-dev] Another application using FluidSynth announced

2011-09-13 Thread David Henningsson
On 09/13/2011 11:14 PM, Pedro Lopez-Cabanillas wrote: On Tuesday 13 September 2011, you wrote: it just takes one of all copyright holders to raise a complaint to bring the app down. That includes all copyright holders in the past which we know nothing about. This actually comes down to another

Re: [fluid-dev] Another application using FluidSynth announced

2011-09-13 Thread Element Green
Hello FluidSynth list, Just wanted to chime in here, since I have been rather silent on the subject. I have already discussed my own position with David and Pedro, but it seems like a good moment to let the rest of the community know it as well, seeing as how my name was mentioned. My current pr

Re: [fluid-dev] Another application using FluidSynth announced

2011-09-13 Thread Pedro Lopez-Cabanillas
On Tuesday 13 September 2011, you wrote: > it just takes one of all copyright > holders to raise a complaint to bring the app down. That includes all > copyright holders in the past which we know nothing about. > > This actually comes down to another question. Does the project need to > protect

Re: [fluid-dev] Another application using FluidSynth announced

2011-09-13 Thread Ebrahim Mayat
On Sep 13, 2011, at 3:58 AM, David Henningsson wrote: There are two dimensions here. First, there is the issue of whether we can take action against App Store, and that depends on how we interpret the LGPL, and second, whether we actually proceed with taking that action, which depends on o

Re: [fluid-dev] Another application using FluidSynth announced

2011-09-13 Thread Andrew Suffield
On Tue, Sep 13, 2011 at 09:58:56AM +0200, David Henningsson wrote: > For the first dimension, it is not obvious to me whether we can or > not, but it seems likely, especially if we, as you say, "bend a > little or force the letter". So the precondition for taking the app > down seems to me to be fu

Re: [fluid-dev] Another application using FluidSynth announced

2011-09-13 Thread David Henningsson
On 09/12/2011 11:38 PM, Pedro Lopez-Cabanillas wrote: On Monday 12 September 2011, David Henningsson wrote: On 09/11/2011 09:28 PM, Pedro Lopez-Cabanillas wrote: On Sunday 11 September 2011, David Henningsson wrote: On 09/07/2011 10:38 PM, David Henningsson wrote: I'm unfamiliar with exactly

Re: [fluid-dev] Another application using FluidSynth announced

2011-09-13 Thread Graham Goode
Hi, It would seem that Mobile Apps are a different licensing ball game that the GPL and LGPL simply can't deal with effectively. Creating an Android app and uploading it to market.android.com also entails agreeing to a license that it different to the GPL and so would also 'modify' the GPL terms t

Re: [fluid-dev] Another application using FluidSynth announced

2011-09-13 Thread Matt Giuca
> A BSD license is not equivalent to a liberal interpretation of the LGPL, that > is: allowing the distribution of FluidSynth and derived works by any channel, > including the App Store, with the conditions (required by the LGPL, not by the > BSD license) that 1) when the source code is modified, i

Re: [fluid-dev] Another application using FluidSynth announced

2011-09-12 Thread Pedro Lopez-Cabanillas
On Monday 12 September 2011, Andrew Suffield wrote: > On Mon, Sep 12, 2011 at 11:38:46PM +0200, Pedro Lopez-Cabanillas wrote: > > Likewise, for me it is not only important the letter of the LGPL license, but > > the ethical principles inspiring the libre software movement. For instance, > > the

Re: [fluid-dev] Another application using FluidSynth announced

2011-09-12 Thread Matt Giuca
> For point 3, I think it fails because you can choose to distribute the > modified source code outside App Store, and it'll be available to use for > anyone who fulfils points 1. and 2. That's a good point, but I think it's all about whether you're distributing the binaries or the source. Remembe

Re: [fluid-dev] Another application using FluidSynth announced

2011-09-12 Thread Andrew Suffield
On Mon, Sep 12, 2011 at 11:38:46PM +0200, Pedro Lopez-Cabanillas wrote: > Likewise, for me it is not only important the letter of the LGPL license, but > the ethical principles inspiring the libre software movement. For instance, > the principle of no discrimination that is not part of the LGPL,

Re: [fluid-dev] Another application using FluidSynth announced

2011-09-12 Thread Pedro Lopez-Cabanillas
On Monday 12 September 2011, David Henningsson wrote: > On 09/11/2011 09:28 PM, Pedro Lopez-Cabanillas wrote: > > On Sunday 11 September 2011, David Henningsson wrote: > >> On 09/07/2011 10:38 PM, David Henningsson wrote: > >>> I'm unfamiliar with exactly how development for iPhone works here. If I

Re: [fluid-dev] Another application using FluidSynth announced

2011-09-12 Thread Graham Goode
It looks like in order to use the AdHoc install system you need to collect the appropriate devices id’s and then create the appropriate provisioning profiles for your 100 Ad hoc users. So a recompile could conceivably be a different 100 users. I have not done this myself, but I do have a Mac Mini w

Re: [fluid-dev] Another application using FluidSynth announced

2011-09-12 Thread David Henningsson
On 09/12/2011 02:05 PM, Matt Giuca wrote: To summarise, any iOS app, even if its source code is fully disclosed, cannot possibly grant all of its end users the ability to reproduce the executable, for three reasons: 1. It requires a Mac, which is not the same operating system as iOS, 2. It requir

Re: [fluid-dev] Another application using FluidSynth announced

2011-09-12 Thread David Henningsson
On 09/12/2011 02:23 PM, Graham Goode wrote: Hi, Just one point of correction. The iOS SDK can be downloaded for free. The app that you compile with it can be uploaded to your personal iOS device and 99 others, for free. It is only when distributing the binary (via the App Store) that you need t

Re: [fluid-dev] Another application using FluidSynth announced

2011-09-12 Thread Matt Giuca
OK thanks for correcting, Graham, > So point 2 is false and point 3 is true if ONLY using the App Store... > I can get the sourcecode, compile it myself in my OSX environment and > connect and upload the app to 100 iOS devices... Well we are assuming use of the App Store (jailbroken devices are l

Re: [fluid-dev] Another application using FluidSynth announced

2011-09-12 Thread Graham Goode
Hi, Just one point of correction. The iOS SDK can be downloaded for free. The app that you compile with it can be uploaded to your personal iOS device and 99 others, for free. It is only when distributing the binary (via the App Store) that you need to pay. Quote from iOS SDK Wiki article (http:

Re: [fluid-dev] Another application using FluidSynth announced

2011-09-12 Thread Matt Giuca
Pedro: > Yes, you can release a GPL application that requires proprietary operating > systems and compilers. Nothing is said about money, though. Yes, you can release a (L)GPL application that requires proprietary operating systems and compilers. That is why it is valid to release FluidSynth for W

Re: [fluid-dev] Another application using FluidSynth announced

2011-09-12 Thread David Henningsson
On 09/11/2011 09:28 PM, Pedro Lopez-Cabanillas wrote: On Sunday 11 September 2011, David Henningsson wrote: On 09/07/2011 10:38 PM, David Henningsson wrote: I'm unfamiliar with exactly how development for iPhone works here. If I develop for iPhone, how do I put my own software on there? I mean,

Re: [fluid-dev] Another application using FluidSynth announced

2011-09-12 Thread Andrew Suffield
On Mon, Sep 12, 2011 at 09:30:50AM +0200, David Henningsson wrote: > Maybe the section you quoted below is what makes the free-compiler > question irrelevant then? For xcode, which is clearly an "OS component", yes. But it's not really the free-compiler question, just an interesting subset of comp

Re: [fluid-dev] Another application using FluidSynth announced

2011-09-12 Thread David Henningsson
On 09/11/2011 09:49 PM, Andrew Suffield wrote: On Sun, Sep 11, 2011 at 09:28:31PM +0200, Pedro Lopez-Cabanillas wrote: But as I've said, if the compiler and developer tools are "freeware" or not is irrelevant from the license point of view, in my opinion. These are the same tools used to build a

Re: [fluid-dev] Another application using FluidSynth announced

2011-09-11 Thread Pedro Lopez-Cabanillas
On Sunday 11 September 2011, Andrew Suffield wrote: > On Sun, Sep 11, 2011 at 09:28:31PM +0200, Pedro Lopez-Cabanillas wrote: > > But as I've said, if the compiler and developer tools are "freeware" > > or not is irrelevant from the license point of view, in my > > opinion. These are the same tools

Re: [fluid-dev] Another application using FluidSynth announced

2011-09-11 Thread Andrew Suffield
On Sun, Sep 11, 2011 at 09:28:31PM +0200, Pedro Lopez-Cabanillas wrote: > But as I've said, if the compiler and developer tools are "freeware" > or not is irrelevant from the license point of view, in my > opinion. These are the same tools used to build all Mac OSX > applications; any legal restric

Re: [fluid-dev] Another application using FluidSynth announced

2011-09-11 Thread Pedro Lopez-Cabanillas
On Sunday 11 September 2011, David Henningsson wrote: > On 09/07/2011 10:38 PM, David Henningsson wrote: > > I'm unfamiliar with exactly how development for iPhone works here. If I > > develop for iPhone, how do I put my own software on there? I mean, even > > Apple would think there should be a wa

Re: [fluid-dev] Another application using FluidSynth announced

2011-09-10 Thread David Henningsson
On 09/07/2011 10:38 PM, David Henningsson wrote: I'm unfamiliar with exactly how development for iPhone works here. If I develop for iPhone, how do I put my own software on there? I mean, even Apple would think there should be a way to test your software on the real thing before publishing? Is th

Re: [fluid-dev] Another application using FluidSynth announced

2011-09-10 Thread Pedro Lopez-Cabanillas
On Wednesday 07 September 2011, David Henningsson wrote: > We also don't know which version of FS they use (maybe 1.0.9, the last > one not requiring glib?), so we don't even know who of us are copyright > holders. You may already know about my VMPK+FluidSynth project for Nokia N950 devices [1]

Re: [fluid-dev] Another application using FluidSynth announced

2011-09-09 Thread Matt Giuca
> I don't agree. His interpretation of free software licenses is unacceptable > for me, so please don't use FluidSynth > Wiki to express that personal opinions in the name of the whole project team. OK, I won't change anything. ___ fluid-dev mailing li

Re: [fluid-dev] Another application using FluidSynth announced

2011-09-09 Thread Pedro Lopez-Cabanillas
On Wednesday 07 September 2011, David Henningsson wrote: > > 1. Display a link on the front page titled "Can I use FluidSynth in an > > iOS app on Apple's App Store?" which links to the LicensingFAQ, and > > 2. Update the LicensingFAQ with more information, going into details > > about the incompat

Re: [fluid-dev] Another application using FluidSynth announced

2011-09-07 Thread Matt Giuca
>> You said that Xcode is free. > > I've said that it is "gratis". And that GCC, the compiler included is also > free software. Sorry. When I said "free" I meant "gratis". > You are wrong with the assumption that free software implies "gratis" as well. The "free as in freedom" of free software

Re: [fluid-dev] Another application using FluidSynth announced

2011-09-07 Thread Pedro Lopez-Cabanillas
On Thursday 08 September 2011, Matt Giuca wrote: > You can download the Xcode package from Apple (containing GCC and other > tools) to build Mac and iOS applications, and it doesn't cost money. Note > that "gratis" is not required by the GPL, anyway. > > While it doesn't explicitly say "gratis",

Re: [fluid-dev] Another application using FluidSynth announced

2011-09-07 Thread Matt Giuca
> You are assuming too much here. We don't know under which license Rouet > Production is going to release his product in October. Hmm, I possibly side-tracked this thread a bit. In my post, I was speaking generally about coming up with a consistent policy for this sort of behaviour, not specific

Re: [fluid-dev] Another application using FluidSynth announced

2011-09-07 Thread Pedro Lopez-Cabanillas
On Wednesday 07 September 2011, David Henningsson wrote: > On 09/07/2011 08:08 PM, Pedro Lopez-Cabanillas wrote: > > On Wednesday 07 September 2011, Matt Giuca wrote: > > [...] > >> http://lwn.net/Articles/396535/ > >> In this situation, it was the Wesnoth team themselves that published > >> the ga

Re: [fluid-dev] Another application using FluidSynth announced

2011-09-07 Thread David Henningsson
On 09/07/2011 08:08 PM, Pedro Lopez-Cabanillas wrote: On Wednesday 07 September 2011, Matt Giuca wrote: [...] http://lwn.net/Articles/396535/ In this situation, it was the Wesnoth team themselves that published the game in the App Store (for a fee as well). Apparently the core team were okay wit

Re: [fluid-dev] Another application using FluidSynth announced

2011-09-07 Thread Pedro Lopez-Cabanillas
On Wednesday 07 September 2011, Matt Giuca wrote: [...] > http://lwn.net/Articles/396535/ > In this situation, it was the Wesnoth team themselves that published > the game in the App Store (for a fee as well). Apparently the core > team were okay with it, but one of the contributors, Rusty Russell,

Re: [fluid-dev] Another application using FluidSynth announced

2011-09-06 Thread Matt Giuca
> I would agree that an official stance from the project would be a good > thing. As it stands, we don't have a legal entity owning all the code, and > I'm hesitant to try to assemble one given the difficulties collecting > copyright assignments for both past and future contributors. > Therefore, t

Re: [fluid-dev] Another application using FluidSynth announced

2011-09-06 Thread David Henningsson
On 09/07/2011 03:21 AM, Matt Giuca wrote: This issue has come up several times on the mailing list. It might be helpful to have a statement on the FluidSynth trac page explaining the project's position on use of the software in the Apple App Store, and similar restricted environments. There is a

Re: [fluid-dev] Another application using FluidSynth announced

2011-09-06 Thread Matt Giuca
This issue has come up several times on the mailing list. It might be helpful to have a statement on the FluidSynth trac page explaining the project's position on use of the software in the Apple App Store, and similar restricted environments. There is already an FAQ question about this: http://so

[fluid-dev] Another application using FluidSynth announced

2011-09-06 Thread Pedro Lopez-Cabanillas
I've just found this on YouTube. It is for iPad. http://www.youtube.com/watch?v=jJcRNr5pAKk http://www.youtube.com/watch?v=dDkw7w1oJk8 http://www.rouetproduction.com I wonder how are they going to manage the release in the AppStore respecting the LGPL license terms. Anybody knows this people? R