On 09/15/2011 09:03 AM, David Henningsson wrote:
On 09/15/2011 05:52 AM, Matt Giuca wrote:
Note: I'm not trying to suggest taking action here. I think we've kind
of reached a consensus that the LGPL will remain on FluidSynth and the
developers won't actively pursue violations, but that perhaps there
will be a warning on the website. I'm just making the point that this
is technically a violation (of both the spirit and the letter of the
(L)GPL).
Would the following text be suitable to put on the wiki, and represent
the sort-of consensus:
Second draft. I'd like an ok from both Pedro's and Peter before I put it
up as an "official project standpoint".
=== iOS and the App Store ===
It is questionable whether iOS and the App Store can fulfil the
requirements of the LGPL. From a long thread on the fluid-dev
mailinglist [insert link to archive], it was concluded that the
developer distributing an application using FluidSynth must fulfil the
following conditions:
* He/she must release all changes to the FluidSynth source code under
the LGPL.
* He/she must release all other code of the application, either as
source or as linkable object files, so that an independent user can
relink the application with a different version of FluidSynth.
In addition, the App Store distribution mechanism might be incompatible
with the LGPL, so the developer risks that Apple chooses to remove the
application. (And as of 2011, Apple has been likely to remove an app if
there are legal doubts about it.) To avoid that risk, the developer can
choose to distribute his application through e g Cydia.
The following FluidSynth copyright holders have agreed not to actively
raise complaints against FluidSynth App Store applications, provided the
above conditions are met:
Peter Hanappe
Josh "Element" Green
Pedro Lopez-Cabanillas
David Henningsson
Matt Giuca
Antoine Schmitt
Jason Vasquez
However, FluidSynth has a lot of copyright holders, so the above is NOT
a guarantee that no complaints will be raised against Apple for
distributing FluidSynth.
// David
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