Re: [fluid-dev] Routing disables program change

2019-10-24 Thread Aere Greenway
Francesco: Assuming you're using Linux, there's a Debian package called 'qmidiroute' you can install, that will handle what you need, and do a lot more, if you ever need it. - Aere On 10/24/19 1:15 PM, Francesco Ariis wrote: Hello fluidsynths developers and users, I need help with a r

Re: [fluid-dev] Getting all instrument names from a loaded soundfont file

2019-07-11 Thread Aere Greenway
Kjetl: If you use Linux, install vmpk. Then run vmpk, and in its file menu, select "Import Soundfont".  It will write a text file having all the instrument names. - Aere On 7/11/19 9:13 AM, Kjetil Matheussen wrote: On Thu, Jul 11, 2019 at 11:34 AM Kjetil Matheussen wrote: On Thu, Jul 11,

Re: [fluid-dev] Exploring the lower limits of FluidSynth.

2018-11-18 Thread Aere Greenway
On 11/18/18 12:30 PM, Carlo Bramini wrote: Results: well, although it works, this is not exacly a success. I disabled reverb, chorus and I set up the mixing frequency to 11025Hz. I'm getting an half second of sound every 3 or 4 seconds when playing "Fluorish.mid" file. When playing samples from

Re: [fluid-dev] MIDI piano + sustain pedal realism

2018-08-03 Thread Aere Greenway
On 08/03/2018 07:01 PM, S. wrote: The sustain pedal works, but not like a real piano. After hitting some keys, releasing the keys, and then immediately depressing the sustain pedal while there is still residual resonant sound, it does not sustain the resonant sound. At least, it normally doesn'

Re: [fluid-dev] MIDI piano + sustain pedal realism

2018-08-03 Thread Aere Greenway
On 08/03/2018 07:01 PM, S. wrote: Hi everyone, I'm new to the world of MIDI, although I've used Linux for a really long time. Anything that I do with a computer I pretty much require that it works with Linux or else I'm not interested. I've played piano most of my life and I've recently been

Re: [fluid-dev] Raspbian / Pi Zero - force hard float compile?

2018-05-30 Thread Aere Greenway
Geoff: I am able to run fluidsynth (via the QSynth GUI) on a 450 megahertz, single processor (Pentium 3) machine, running Lubuntu 18.04.  That machine has hardware floating-point capability. To make QSynth/Fluidsynth work on that machine, I set polyphony to 48, and turn-off Chorus.  On other

Re: [fluid-dev] Override envelope release time?

2018-04-11 Thread Aere Greenway
On 04/11/2018 04:07 AM, Mark Raynsford wrote: Hello! I'm using the standard FluidR3_GM.sf2 soundfont. I'm curious: Is it possible to override the ADSR envelope R time without editing the soundfont? I'd like to set the R time to 0 globally so that notes immediately cut of when their respective n

Re: [fluid-dev] Use of midi keyboard without user configuration

2018-03-02 Thread Aere Greenway
Paul: I think it would be a good thing to be able to use Fluidsynth on Mac OS X, and encourage your efforts. I'm not entirely sure what you are asking about, but there is (on Mac OS X) a software MIDI interface.  It is not turned-on by default, but it is fairly easy to turn it on. The deta

Re: [fluid-dev] Panning with stereo samples

2018-01-02 Thread Aere Greenway
On 01/02/2018 01:22 PM, Tom M. wrote: Concerning the balance control, I'm wondering whether to implement it as a new non-standard generator or rather as a stand-alone control. Any preferences? I think the cleanest and least hacky implementation would be to use the modulator functionality by in

Re: [fluid-dev] Panning with stereo samples

2018-01-02 Thread Aere Greenway
On 01/02/2018 12:41 PM, Marcus Weseloh wrote: 2018-01-02 19:31 GMT+01:00 Tom M. >: > Ok, so instead of completely ignoring CC10 for _LEFT and _RIGHT samples we would fallback to CC8? I would be fine with that as well. Ok, assuming nobody comes forward who thinks

Re: [fluid-dev] Help adding Fluidsynth console to Qsynth

2017-10-03 Thread Aere Greenway
On 10/03/2017 01:15 PM, Liam McGillivray wrote: I have a forked repository of Qsynth on GitHub .  The next task I would like to complete is to add a console for typing commands directly into Fluidsynth, as can be done when running fluidsynth in a terminal.  My

Re: [fluid-dev] New patch: polyphonic key pressure (aftertouch)

2017-05-23 Thread Aere Greenway
even as a configuration option. Cheers, Marcus 2017-05-23 18:18 GMT+02:00 Marcus Weseloh <mailto:mar...@weseloh.cc>>: Hi Aere, 2017-05-23 16:47 GMT+02:00 Aere Greenway mailto:a...@dvorak-keyboards.com>>: > I have been using FluidSynth for yea

Re: [fluid-dev] New patch: polyphonic key pressure (aftertouch)

2017-05-23 Thread Aere Greenway
On 05/23/2017 06:33 AM, Marcus Weseloh wrote: 2017-05-23 14:00 GMT+02:00 Kjetil Matheussen >: So when fluidsynth receives these bytes: 0xa0 0x60 0x10 0x90 0x60 0x70 Is the note played with a volume value of 0x10? That depends on the modulato

Re: [fluid-dev] Play two channels simultaneously

2016-06-12 Thread Aere Greenway
Srijan: I do layered voices using Qsynth, which has two FluidSynth 'engines' configured. One uses one soundfont, and the other engine a different soundfont. I send the same MIDI messages simultaneously to both Qsynth engines. In more elaborate configurations, I use QMidiRoute to modify the

Re: [fluid-dev] presets

2015-10-31 Thread Aere Greenway
On 10/31/2015 08:38 AM, bfc0...@comcast.net wrote: Maybe my next puzzle will be how to split a keyboard -- i'm guess that's where Rosegarden et al will come in. It's easy for me to think of a dozen different puzzles like that. I think qmidiroute will work for this, but I haven't yet used it tha

Re: [fluid-dev] presets

2015-10-29 Thread Aere Greenway
On 10/29/2015 09:18 AM, bfc0...@comcast.net wrote: I expect this is a dumb question that belongs elsewhere, but I have to start somewhere. I recently got an m-audio 88es going with Linux/jack/fluid-synth mostly to just play live. It's a substitute for my usual slab, but I definitely wanted to g

Re: [fluid-dev] Crackling sound when more than 4 notes are played simultaneously

2015-08-21 Thread Aere Greenway
On 08/21/2015 08:48 AM, Herschel Karunaratne wrote: I using this to generate pipe organ tones so my swell has 13 stops. I need to play several or all voices simultaneously and that's why I am generating all 13 tones when a single key is pressed and control the stop ON/OFF by adjusting the volum

Re: [fluid-dev] Crackling sound when more than 4 notes are played simultaneously

2015-08-20 Thread Aere Greenway
On 08/19/2015 06:30 AM, Herschel Karunaratne wrote: I am using an ARM board with Ubuntu Linaro 13.04 and Alsa as the sound and MIDI driver. I have a SF with 13 different instruments and playing through USB MIDI. As the Fluidsynth starts I use CC 0 7 0 command to reduce the volume of all the

Re: [fluid-dev] two questions about generating mono ouput

2015-05-13 Thread Aere Greenway
On 05/13/2015 07:55 PM, Ien Cheng wrote: p.s. Aere Greenway, if you are reading this, THANKS for your reply to my question about SF2/DLS/iOS the other day -- I got the mailing list digest and can't reply to your reply directly. Thanks for the feedback. -- Sincerely,

Re: [fluid-dev] questions while considering FluidSynth for a cross-platform mobile game

2015-05-10 Thread Aere Greenway
On 05/10/2015 02:08 PM, Ien Cheng wrote: And finally -- another non SF2-related question. What is the advantage of difference between SF2 and DLS 2? I ask because it seems both Android and iOS support DLS 2 natively. Ien: My experience comes from DLS and soundfonts on Mac OS X rather than on

Re: [fluid-dev] Re : fluidsynth router for program change

2015-02-24 Thread Aere Greenway
On 02/24/2015 02:00 PM, gino latino wrote: As i see (but i could be wrong) qmiditoute needs X server to start so i can't use it for my project... does someone know any "advanced" command line midi router? Gino: There is a "man page" document for qmidiroute. According to that, you can run it

Re: [fluid-dev] Re : fluidsynth router for program change

2015-02-24 Thread Aere Greenway
On 02/24/2015 08:56 AM, CERESA Jean-Jacques ENAC/ENAC wrote: Pearhaps, this kind router already exists ? If you use Linux, have you checked out qmidiroute? From my experience using it, I suspect it might be able to do what you are asking for. In looking at it just now, it looks like you can m

Re: [fluid-dev] Perfect, as opposed to Tempered tuning

2014-10-31 Thread Aere Greenway
Thank you very much! The example is very helpful. - Aere On 10/29/2014 09:12 PM, R.L. Horn wrote: On Tue, 28 Oct 2014, Aere Greenway wrote: Of course, you can set up alternate *temperaments* with configuration files. In your last paragraph, what sort of configuration files were you

Re: [fluid-dev] Perfect, as opposed to Tempered tuning

2014-10-28 Thread Aere Greenway
On 10/28/2014 10:11 PM, R.L. Horn wrote: AFAIK, you've been able to do that from within MIDI files using MTS since version 1.1.0. If possible, that's the best way to deal with the issue. It's more-or-less portable, there's no agreement on what would constitute "perfect" tuning anyway, and, b

[fluid-dev] Perfect, as opposed to Tempered tuning

2014-10-28 Thread Aere Greenway
FluidSynth Developers: I had an idea today, and wondered what you might think of it. Decades ago, when I was newly out of college, with little money, but having a piano, I used to tune my own piano. I didn't look up the specifications for how to tune it tempered (which is a formula where it

Re: [fluid-dev] New Lua module; therefore various questions

2014-08-21 Thread Aere Greenway
On 08/21/2014 12:58 AM, Peter Billam wrote: Can multiple synths be running at the same time ? It must be possible, because the Qsynth (GUI front-end) for Fluidsynth does that, and I use that capability all the time. -- Sincerely, Aere ___ fluid-dev

Re: [fluid-dev] Instrument names, selection etc. through the API

2014-08-03 Thread Aere Greenway
On 08/03/2014 01:27 PM, Nikhil Nair wrote: I thought I'd now cracked it - until I found that, while this works with fluid-soundfont-gm, all the names are blanbk when I do the same with fluid-soundfont-gs. Do I take it that names are simply missing from that file? Presumably I can't just assume

Re: [fluid-dev] Instrument names, selection etc. through the API

2014-08-03 Thread Aere Greenway
Nikhil: On Linux, there is an easy way to experiment with instrument (patch) changes, as well as the various MIDI controls. You can install (and run) VMPK (package vmpk). With FluidSynth running, if you click the Edit menu, and select "Connections", a dialog will appear, and in the "Output M

Re: [fluid-dev] Request for advice: runnning FluidSynth on a remote machine

2014-07-23 Thread Aere Greenway
Nikhil: If you can develop code in Java, and can use MIDI for communicating with the synthesizer, it's fairly easy to use the Java Sound Synthesizer (a part of Java) for making musical notes (including complex simultaneous notes). It works on Windows, Mac OS X, and Linux. For playing music,

Re: [fluid-dev] What Aere has been working on

2014-06-13 Thread Aere Greenway
On 06/12/2014 11:26 PM, David Henningsson wrote: Interesting stuff. For me, who already can play piano, it would have been interesting to have something when you're away from home and don't have a piano in your backpack. This approach would not fit me, though. Not so much for the lack of touc

[fluid-dev] What Aere has been working on

2014-06-11 Thread Aere Greenway
FluidSynth Developers: I've been working for a long time on a project which makes use of FluidSynth (Qsynth) on Linux. If you are interested in my project, there is a link below you can click-on, and view (and hear) the demos and material there. In a nut-shell, it's a software application t

Re: [fluid-dev] libinstpatch integration?

2014-06-07 Thread Aere Greenway
On 06/07/2014 01:48 AM, David Henningsson wrote: I'm not sure exactly how libInstPatch works, but I've been thinking that maybe one could just mmap the entire soundfont instead of loading it into RAM. Or possibly load the metadata into RAM, but not the sample data. With today's modern SSD drive

Re: [fluid-dev] Starting fluidsynth

2014-02-17 Thread Aere Greenway
On 02/17/2014 04:50 AM, Craig Bakalian wrote: Hi, When I start fluidsynth for the first time, after a boot up, or a log on, fluidsynth sounds fuzzy. And when I quit my application, which is using alsa as a audio driver, and then start up the application again, all is fine- normal timbres. I

Re: [fluid-dev] How can I start fluidsynth playback with certain cc commands specified from the very start?

2014-01-19 Thread Aere Greenway
I have encountered this sort of thing many times, and it just seems to be the 'nature' of the beast' - even with General MIDI. When a particular musician creates a piece of music, it is finely tuned to the particular synthesizer (and soundfont) being used. When you play it with a different sy

Re: [fluid-dev] Fluidsynth latency on ARM devel board?

2014-01-07 Thread Aere Greenway
On 01/07/2014 07:21 AM, Marcus Weseloh wrote: Hi, I am looking for a low-powered platform to run fluidsynth with real-time midi input (with a fairly small soundfont < 50mb, not a huge 500mb monster), aiming for for very low latency performance. I've seen a few posts and articles about fluidsynth

Re: [fluid-dev] ALSA Raw connection (Re: Reading input from a MIDI device)

2014-01-03 Thread Aere Greenway
On 01/03/2014 03:13 PM, Vesa Paatero wrote: But... how? OK, let's "think aloud": I have the MIDI device that sends data. ALSA seems to connect to it automatically because the device becomes visible to "aconnect -lio". So I just need need to figure out the connection from ALSA to FluidSynth.. or

Re: [fluid-dev] fluid-dev Digest, Vol 127, Issue 5

2013-11-16 Thread Aere Greenway
On 11/16/2013 12:45 PM, Иван Заярный wrote: I understand that it can be hard generate sound from arbitrary position due ongoing sounds of previous notes. I forgot to mention one assumption. In my case would be acceptably to cut off starting sounds. I make the assumption that melody starts from

Re: [fluid-dev] More than 16 instruments?

2013-11-15 Thread Aere Greenway
On 11/14/2013 11:33 PM, David Henningsson wrote: On 11/15/2013 03:14 AM, Dave wrote: I am using FluidSynth to create raw sound files from midi files (LOVE FluidSynth, works great!). The midi file are generated from an algorithm, and can contain multiple tracks and channels. The program also crea

Re: [fluid-dev] Default sustain behaviour question

2013-11-14 Thread Aere Greenway
On 11/14/2013 07:24 AM, Eric Gagnon wrote: Hello: I have a basic question about the default behaviour of the sustain function. I use the standard MIDI GM soundfont and select a wind instrument like 65 Alto Sax. When I hold down the sustain pedal and play any note, the note is sustained ind

Re: [fluid-dev] Is it possible to immigrate FluidSynth to a DSP(ADSP21xxx) or an CORTEX-M4 CPU? (Stan Zhang)

2013-03-22 Thread Aere Greenway
On 03/21/2013 11:58 PM, Element Green wrote: I personally find it rather confusing that anyone would use the GPL or LGPL for non-software, since they are specifically designed for that purpose. Having said that though, I don't see how a GPL SoundFont could be construed as requiring the software

Re: [fluid-dev] Is it possible to immigrate FluidSynth to a DSP(ADSP21xxx) or an CORTEX-M4 CPU? (Stan Zhang)

2013-03-21 Thread Aere Greenway
You can reach the person managing the list at fluid-dev-ow...@nongnu.org When replying, please edit your Subject line so it is more specific than "Re: Contents of fluid-dev digest..." Today's Topics: 1. Re: Is it possible to immigrate FluidSynth to a DSP(ADSP21xxx) or a

Re: [fluid-dev] Is it possible to immigrate FluidSynth to a DSP(ADSP21xxx) or an CORTEX-M4 CPU?

2013-03-19 Thread Aere Greenway
My response is perhaps a side-note regarding your question. In my experience, the better soundfonts are nearly 60 megabytes in size. The Fluid_R3GM soundfont (which is my favorite of the free soundfonts) is 142 megabytes. If you must live with a 32 megabyte limit for soundfonts, the "TimGM6m

Re: [fluid-dev] Set route from channel 0 to channel 14

2013-03-03 Thread Aere Greenway
On 03/03/2013 05:09 AM, James Lei wrote: Manage to solve the problem with route except the last issue is that whether the "router_begin note" is use, the notes on piano would strike down hard that create an unbalance volume level with the background music than when it didn't use the "note" comm

Re: [fluid-dev] Set route from channel 0 to channel 14

2013-03-02 Thread Aere Greenway
On 03/02/2013 01:14 PM, James Lei wrote: Whenever the midi song is play from Java player to fluidsynth, the instruments will get reset and not quick enough to change the instrument before the first note in the midi song is produce. Is there a command to lock the instruments in each channels or

Re: [fluid-dev] [Rosegarden-devel] Problems With Rosegarden Using Qsynth or Fluidsynth When Using PulseAudio Instead Of JACK

2013-01-31 Thread Aere Greenway
On 01/30/2013 12:33 AM, Holger Marzen wrote: On Tue, 29 Jan 2013, Aere Greenway wrote: Rosegarden and Fluidsynth Developers: In working with Fluidsynth problems, the Fluidsynth developers have wondered why I insist on using JACK with Qsynth, rather than just configuring it to use PulseAudio

Re: [fluid-dev] [Rosegarden-devel] Problems With Rosegarden Using Qsynth or Fluidsynth When Using PulseAudio Instead Of JACK

2013-01-31 Thread Aere Greenway
On 01/29/2013 02:59 PM, Aere Greenway wrote: On 01/29/2013 01:55 PM, D. Michael McIntyre wrote: I don't have a clue why Rosegarden is causing this and MusE isn't. Upon a superficial and quick comparison, they both appear to work the same way in the case where QSynth is already ru

Re: [fluid-dev] [Rosegarden-devel] Problems With Rosegarden Using Qsynth or Fluidsynth When Using PulseAudio Instead Of JACK

2013-01-31 Thread Aere Greenway
On 01/31/2013 01:38 AM, Holger Marzen wrote: On Wed, 30 Jan 2013, Aere Greenway wrote: On 01/30/2013 12:33 AM, Holger Marzen wrote: On Tue, 29 Jan 2013, Aere Greenway wrote: Rosegarden and Fluidsynth Developers: In working with Fluidsynth problems, the Fluidsynth developers have wondered

Re: [fluid-dev] [Rosegarden-devel] Problems With Rosegarden Using Qsynth or Fluidsynth When Using PulseAudio Instead Of JACK

2013-01-30 Thread Aere Greenway
On 01/30/2013 12:33 AM, Holger Marzen wrote: On Tue, 29 Jan 2013, Aere Greenway wrote: Rosegarden and Fluidsynth Developers: In working with Fluidsynth problems, the Fluidsynth developers have wondered why I insist on using JACK with Qsynth, rather than just configuring it to use PulseAudio

Re: [fluid-dev] [Rosegarden-devel] Problems With Rosegarden Using Qsynth or Fluidsynth When Using PulseAudio Instead Of JACK

2013-01-29 Thread Aere Greenway
On 01/29/2013 01:55 PM, D. Michael McIntyre wrote: I don't have a clue why Rosegarden is causing this and MusE isn't. Upon a superficial and quick comparison, they both appear to work the same way in the case where QSynth is already running, and it's configured to use pulseaudio: they both start

[fluid-dev] Problems With Rosegarden Using Qsynth or Fluidsynth When Using PulseAudio Instead Of JACK

2013-01-29 Thread Aere Greenway
Rosegarden and Fluidsynth Developers: In working with Fluidsynth problems, the Fluidsynth developers have wondered why I insist on using JACK with Qsynth, rather than just configuring it to use PulseAudio. Yesterday I finally found out why I do this, but what the cause of the problem is, pos

Re: [fluid-dev] Testing synth.overflow parameters - more questions

2013-01-27 Thread Aere Greenway
On 01/27/2013 08:15 PM, David Henningsson wrote: On 01/27/2013 09:35 PM, Aere Greenway wrote: David and all: One more thing I need to know, to try different values for the "synth.overflow.volume" parameter, is what range of numbers are produced from the "volume_score&qu

Re: [fluid-dev] Testing synth.overflow parameters - more questions

2013-01-27 Thread Aere Greenway
On 01/27/2013 12:37 PM, Element Green wrote: On Sun, Jan 27, 2013 at 11:07 AM, Aere Greenway mailto:a...@dvorak-keyboards.com>> wrote: If you could please explain more precisely what you mean by 'per voice', it would help me a lot. A voice represents a single au

Re: [fluid-dev] Testing synth.overflow parameters - more questions

2013-01-27 Thread Aere Greenway
On 01/27/2013 12:37 PM, Element Green wrote: On Sun, Jan 27, 2013 at 11:07 AM, Aere Greenway mailto:a...@dvorak-keyboards.com>> wrote: If you could please explain more precisely what you mean by 'per voice', it would help me a lot. A voice represents a single au

[fluid-dev] Testing synth.overflow parameters - more questions

2013-01-27 Thread Aere Greenway
-- Sincerely, Aere Forwarded Message *From*: David Henningsson <mailto:david%20henningsson%20%3cdi...@ubuntu.com%3e>> *To*: Aere Greenway <mailto:aere%20greenway%20%3ca...@dvorak-keyboards.com%3e>> *Subject*: Re: [fluid-dev] problems with fluidsynth 1.1.6 on a ra

Re: [fluid-dev] Overflow settings (was: problems with fluidsynth 1.1.6 on a raspberry pi)

2012-12-17 Thread Aere Greenway
erver. I will experiment with the settings, but this effort will be time-shared with final-development-phase work on my own MIDI creation, so the results may be a bit slow in coming. -- Thanks, Aere -Original Message- From: David Henningsson To: Aere Greenway Subject: Overflow set

Re: [fluid-dev] problems with fluidsynth 1.1.6 on a raspberry pi

2012-12-16 Thread Aere Greenway
is will work to solve qsynth's problems with my pieces, without having to install your PPA fix to libfluidsynth1 in Ubuntu 12.04. If you can tell me which values were already present in the code in hard-coded form (without too much research to find the information), it would be helpful to me.

Re: [fluid-dev] problems with fluidsynth 1.1.6 on a raspberry pi

2012-12-15 Thread Aere Greenway
_processmix > 12.53% fluid_iir_filter_apply > > for the GeneralUser soundfont (which sounds a bit better). > No significant difference. Thanks, seems like the statistics are about the same; with fluid_rvoice_buffers_mix being on the top. Are you running this with floats or doubles

Re: [fluid-dev] problems with fluidsynth 1.1.6 on a raspberry pi

2012-11-26 Thread Aere Greenway
n general for the same reason. If you wanted to do music production on such a machine, you really had to use hardware synths, whether the sounds from a Sound Blaster AWE32 or an external unit connected via MIDI. -~Chris On 11/24/2012 11:28 PM, Aere Greenway wrote: > > All: > > I wou

Re: [fluid-dev] problems with fluidsynth 1.1.6 on a raspberry pi

2012-11-24 Thread Aere Greenway
All: I wouldn't characterize the test results on my 450 megahertz machine as "good results". I would call it "just barely usable" results. Although I can play my demo pieces on it, and it sounds good, it occasionally cuts-out (under-runs). Timidity does seem to be less prone to cut-out, but

Re: [fluid-dev] problems with fluidsynth 1.1.6 on a raspberry pi

2012-11-21 Thread Aere Greenway
Jan and David: If the "nightsin.kar" piece is "Nights in White Satin" (by The Moody Blues), the piece probably makes use of the pitch-bender extensively, in certain limited sections. Those sections may very well be the "bad spots". If you watch a dump of output from a MIDI interface, even a fa

Re: [fluid-dev] problems with fluidsynth 1.1.6 on a raspberry pi

2012-11-20 Thread Aere Greenway
vmodel_processmix 12.53% fluid_iir_filter_apply for the GeneralUser soundfont (which sounds a bit better). No significant difference. Jan -- On Sun, 2012-11-18 at 08:31 -0700, Aere Greenway wrote: > Jan & David: > > In my opinion, limiting the polyphony (I presume that is what

Re: [fluid-dev] problems with fluidsynth 1.1.6 on a raspberry pi

2012-11-18 Thread Aere Greenway
Jan & David: In my opinion, limiting the polyphony (I presume that is what you mean by "limiting the voices") does not adversely affect the sound. What is using up the CPU, is voices still being 'sounded' that have long before faded to where they are inaudible. If Fluidsynth works similarly

Re: [fluid-dev] problems with fluidsynth 1.1.6 on a raspberry pi

2012-11-17 Thread Aere Greenway
x27;m picking that up for 1.1.6. I have a Model B RPi with 512M RAM. I have the Raspbian hard float image installed rather than the Debian soft float (which behaves worse). I have applied the security fixes suggested by Aere Greenway. I'm running it with period set by -z 4096 as suggested by Da

Re: [fluid-dev] problems with fluidsynth 1.1.5 on a raspberry pi

2012-10-12 Thread Aere Greenway
Simon: >From the error messages you get, it sounds like you don't have a security limits (/etc/security/limits.d) file set up to give your user-ID the necessary real-time priority, and the ability to lock memory. I have an even slower machine (450 megahertz) that runs Fluidsynth successfully (t

Re: [fluid-dev] [PATCH] sampledata caching

2012-10-09 Thread Aere Greenway
All: This same problem is apparent when using Qsynth. I have wished for what Kjetil has worked-out, but had no idea of how hard (or difficult) such a fix would be (so I expressed this need only as a wish). For my users with less than 1 gigabytes of RAM, I work around the problem my using the g

[fluid-dev] Questions Regarding Fluidsynth On Windows

2012-09-30 Thread Aere Greenway
All: I have a few quick questions regarding Fluidsynth running on Windows, hoping one of you might be able to quickly answer them. I am not asking anyone to spend time researching it. Firstly, is the latency on Windows comparably to what it is on Linux? Secondly, does it show up in the contro

Re: [fluid-dev] Some of MIDI File doesn't play correctly

2012-08-21 Thread Aere Greenway
Ryan: I don't have the soundfont you mentioned, but I played it using the FluidR3_GM.sf2 soundfont, via pmidi, both using my soundblaster card, and also with qsynth (fluidsynth). Both of the playbacks sounded good to me. However, I am using a PPA version of libfluidsynth1 from David Henningso

Re: [fluid-dev] FluidSynth 1.1.6 has been released!

2012-08-16 Thread Aere Greenway
of fluidsynth that would be reasonable for my users to make use of? - Aere On Thu, 2012-08-16 at 07:31 +0200, David Henningsson wrote: > On 08/16/2012 06:30 AM, Aere Greenway wrote: > > David: > > > > Thanks for your hard work on this. I look forward to using it. &g

Re: [fluid-dev] FluidSynth 1.1.6 has been released!

2012-08-15 Thread Aere Greenway
David: Thanks for your hard work on this. I look forward to using it. Please excuse my lack of knowledge on how this works, but I am wondering if there is a policy in-place such that the next Ubuntu (or Lubuntu) release (12.10, for example) will automatically pick up the latest version (the ve

Re: [fluid-dev] Rc2 or final release?

2012-08-07 Thread Aere Greenway
David: If there is very little risk of the fixes you have put in not making it into the actual release, then just doing the release is fine. I have no way of evaluating the risk of what we last tested differing from what is actually released. - Aere On Tue, 2012-08-07 at 11:03 +0200, David He

Re: [fluid-dev] Apt package dependencies -- WAS Re: Proposal: FluidSynth tester program

2012-08-05 Thread Aere Greenway
Jimmy: I think I did understand (after careful evaluation) each of the decision points in the build process. Having done this before (with David's help), I knew I was exposing my test systems to some degree of risk. That's why I didn't use any of my primary partitions for doing this testing.

Re: [fluid-dev] Apt package dependencies -- WAS Re: Proposal: FluidSynth tester program

2012-08-05 Thread Aere Greenway
at 09:59 -0700, jimmy wrote: > > --- On Sun, 8/5/12, Aere Greenway wrote: > > > Given the problems I had getting qjackctl to co-exist with > > the generated > > version of fluidsynth, I am puzzled by why I had no problems > > with my > > Ubuntu pa

Re: [fluid-dev] Proposal: FluidSynth tester program

2012-08-04 Thread Aere Greenway
David, and all: As requested in the e-mail below, I re-ran my tests on an Ubuntu 12.04 partition, on a 2.5 gigahertz machine. Per your instructions, I re-built, and re-installed the release-candidate fluidsynth, and verified that the newly-generated software was actually being used. I re-ran

Re: [fluid-dev] Proposal: FluidSynth tester program

2012-08-04 Thread Aere Greenway
David, and all: Sorry about the Star Trek quote, but "You truly are a miricle-worker!" The release-candidate fluidsynth played my two test pieces on my 455 megahertz machine without error. I followed your instructions, re-configuring and re-building fluidsynth (and re-installing). At first

Re: [fluid-dev] Proposal: FluidSynth tester program

2012-08-04 Thread Aere Greenway
Aere, how can I test the version from the PPA so I can > compare? Also, how do you pronounce your name? I'm just > curious :) > > Thanks, > -~Chris > > > > On 08/02/2012 05:31 PM, Aere Greenway wrote: > >

Re: [fluid-dev] Proposal: FluidSynth tester program

2012-08-03 Thread Aere Greenway
e: Using the first preset in the SoundFont, hold down > the pedal and go nuts. When playing very fast (I have a master's > degree in piano performance), it doesn't take long for me to start > getting xruns. > > Aere, how can I test the version from the PPA so I can compare? Al

Re: [fluid-dev] Proposal: FluidSynth tester program

2012-08-02 Thread Aere Greenway
I also limited the polyphony configuration value to 64. Now that I can run the tests on that machine, please let me know if there is further testing you would like me to run, or if you have a fixed-version to test. - Aere On Thu, 2012-08-02 at 17:55 +0200, David Henningsson wrote: > O

Re: [fluid-dev] Proposal: FluidSynth tester program

2012-08-01 Thread Aere Greenway
bly worth a bit more effort tomorrow. - Aere On Wed, 2012-08-01 at 23:12 +0200, David Henningsson wrote: > On 08/01/2012 03:31 AM, Aere Greenway wrote: > > David: > > > > I am not able to run the test on my 450 megahertz (Xubuntu 12.04) system. > > > > Although

Re: [fluid-dev] Proposal: FluidSynth tester program

2012-08-01 Thread Aere Greenway
d building fluidsynth). - Aere On Wed, 2012-08-01 at 22:58 +0200, David Henningsson wrote: > On 08/01/2012 12:28 AM, Aere Greenway wrote: > > It played the test demo pieces (which always failed on the version that > > came with Ubuntu 12.04, but worked with your re-packaged PPA)

Re: [fluid-dev] Proposal: FluidSynth tester program

2012-07-31 Thread Aere Greenway
so it isn't a terrible loss. Still, it would be nice if I could somehow fix it (for the time being). - Aere On Tue, 2012-07-31 at 22:50 +0200, David Henningsson wrote: > On 07/31/2012 10:39 PM, Aere Greenway wrote: > > David: > > > > I performed the steps for retrievi

Re: [fluid-dev] Proposal: FluidSynth tester program

2012-07-31 Thread Aere Greenway
David Henningsson wrote: > On 07/31/2012 10:39 PM, Aere Greenway wrote: > > David: > > > > I performed the steps for retrieving and building the release-candidate > > fluidsynth. > > Thanks! > > > Though it complained that DOXYGEN (or something like tha

Re: [fluid-dev] Proposal: FluidSynth tester program

2012-07-31 Thread Aere Greenway
he test, I could possibly run it from the command line, but I would have to figure out how to duplicate my qsynth configuration using command-line parameters, and the time in the past I tried that, it was not obvious how to do it. - Aere On Tue, 2012-07-31 at 22:50 +0200, David Henningsson wrote:

Re: [fluid-dev] Proposal: FluidSynth tester program

2012-07-31 Thread Aere Greenway
te: > On 07/24/2012 07:10 PM, Aere Greenway wrote: > > David: > > > > Where can I find instructions on how to generate the test system (on > > Ubuntu Linux), without taking away qjackctl (which I will need for testing)? > > There is a wiki page > https://sourcefo

Re: [fluid-dev] Proposal: FluidSynth tester program

2012-07-29 Thread Aere Greenway
On Sun, 2012-07-29 at 06:59 +0200, David Henningsson wrote: > On 07/24/2012 07:10 PM, Aere Greenway wrote: > > David: > > > > Where can I find instructions on how to generate the test system (on > > Ubuntu Linux), without taking away qjackctl (which I will need for tes

Re: [fluid-dev] Proposal: FluidSynth tester program

2012-07-24 Thread Aere Greenway
David: Where can I find instructions on how to generate the test system (on Ubuntu Linux), without taking away qjackctl (which I will need for testing)? - Aere On Tue, 2012-07-24 at 14:24 +0200, David Henningsson wrote: > On 07/11/2012 08:57 PM, David Henningsson wrote: > > Something I've been

Re: [fluid-dev] Proposal: FluidSynth tester program

2012-07-16 Thread Aere Greenway
David: I am willing to test candidate releases of Qsynth to ensure that they work on all of the machines in my lab (which includes some slow, low memory machines), and that they run all of my demo pieces, which have not successfully played on Qsynth in the last two Ubuntu releases. Hopefully th

Re: [fluid-dev] stereo sounds and panning

2012-06-19 Thread Aere Greenway
All: Just a quick note of caution on this subject. Sequence editors give you control of the pan (left/right) position of each MIDI track. Usually it is used to initially position the instruments of the ensemble, but I have (as a matter of novelty) moved an instrument from one side to the other

Re: [fluid-dev] FPE Exceptions (was Re: Problem in fluidsynth (Ubuntu 11.10) still in Ubuntu 12.04)

2012-05-28 Thread Aere Greenway
Pedro, and all: It's interesting from your point of view, that the problem happens on older, less capable machines, because of their floating-point handling, as well as because of having to reduce the polyphony to avoid excessive processing overhead. So I guess the older machines get hit by it

Re: [fluid-dev] Durations in the API with FLUID_SEQ_NOTE

2012-05-26 Thread Aere Greenway
Corbin: If you play a MIDI file that is sufficiently complex to max-out the polyphony parameter, fluidsynth gets in a 'bad state' where new notes are either dropped (don't play at all), or play for only a short instant (less than half a second). This happens on the version of fluidsynth releas

Re: [fluid-dev] Problem in fluidsynth (Ubuntu 11.10) still in Ubuntu 12.04

2012-05-23 Thread Aere Greenway
h Thanks, Aere On Wed, 2012-05-23 at 09:20 +0200, David Henningsson wrote: > >From: > David Henningsson > > To: > Aere Greenway > > Cc: > FluidSynth > mailing list > > Subject: > Re: [fluid-dev] >

Re: [fluid-dev] Problem in fluidsynth (Ubuntu 11.10) still in Ubuntu 12.04

2012-05-22 Thread Aere Greenway
makes me wonder if the latest (or a later) version still fixes the problem, or if some new problem has reared its ugly head. I would be happy to send you the MIDI file for your testing pleasure. Sincerely, Aere On Wed, 2012-05-02 at 15:47 +0200, David Henningsson wrote: > On 04/28/2012

Re: [fluid-dev] Problem in fluidsynth (Ubuntu 11.10) still in Ubuntu 12.04

2012-05-02 Thread Aere Greenway
0, David Henningsson wrote: > On 04/28/2012 06:40 AM, Aere Greenway wrote: > > All: > > > > Months ago, I discovered a problem with fluidsynth where voices for new > > notes would fail to play because (my guess) older notes which had faded > > to inaudible status were

Re: [fluid-dev] Problem in fluidsynth (Ubuntu 11.10) still in Ubuntu 12.04

2012-05-02 Thread Aere Greenway
t I had problems because the FluidSynth developers don't use JACK, and the development version caused problems with using JACK. The JACK audio connection kit is essential to me. I cannot leave it out. - Aere On Wed, 2012-05-02 at 15:47 +0200, David Henningsson wrote: > On 04/28/2012

Re: [fluid-dev] Problem in fluidsynth (Ubuntu 11.10) still in Ubuntu 12.04

2012-04-28 Thread Aere Greenway
Matt: That was a good suggestion, given the error messages I got. I did finally find something similar to what you described (actually, two lines, in a single file in a sub-directory), and changed "precise" to "oneiric", then had the update manager look for updates again. This time, I receiv

[fluid-dev] Problem in fluidsynth (Ubuntu 11.10) still in Ubuntu 12.04

2012-04-27 Thread Aere Greenway
All: Months ago, I discovered a problem with fluidsynth where voices for new notes would fail to play because (my guess) older notes which had faded to inaudible status were still playing. I worked with David Henningson on this problem, and he made a fix for it available (in a PPA). This fix

Re: [fluid-dev] Compiling on Windows - how to use --fast-render?

2012-03-12 Thread Aere Greenway
Leo: Not that the idea is worth all that much (at this stage), but now that I am retired, I have this dream of creating an "Everyman's Sequence-Editor", which is much more intuitive, and works equally well (if not better) for blind people. It will be designed to work best at playing by ear, and i

Re: [fluid-dev] Compiling on Windows - how to use --fast-render?

2012-03-10 Thread Aere Greenway
Dr.Leo: I am not a fluidsynth developer, but am on their e-mail list. I have experience with respect to converting from MIDI to WAV, on Linux (I realize you use Windows, but I don't have much expertise with Windows). On Linux, I would simply import the MIDI file into Rosegarden (a sequence e

Re: [fluid-dev] Volume background and foreground

2012-01-30 Thread Aere Greenway
James: I actually have (and have used for composing) an LPK25 keyboard, though I don't particularly like it because of its stiff action. It is velocity-sensitive, which is a good thing. The LPK25, though it doesn't have a way of directly changing the MIDI channel, has up to four sets of preset

Re: [fluid-dev] Volume background and foreground

2012-01-30 Thread Aere Greenway
James: The way you change the MIDI transmit channel is different for each particular MIDI keyboard you use, and you (unfortunately) have to check in the manual for your keyboard to learn how to do it. Using the M-Audio Keystation-88 keyboard (which I use, and recommend), I first press the "Adva

Re: [fluid-dev] Volume background and foreground

2012-01-30 Thread Aere Greenway
James: I do something similar all the time, since it allows me to perform (using Qsynth/Fluidsynth) with what I call composite voices. For example, full-volume piano, with the same performance data going to String Ensemble 1 (on the other Qsynth 'engine') at a lower volume. I have been doing i

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