> I would agree that an official stance from the project would be a good
> thing. As it stands, we don't have a legal entity owning all the code, and
> I'm hesitant to try to assemble one given the difficulties collecting
> copyright assignments for both past and future contributors.
> Therefore, t
On 09/07/2011 03:21 AM, Matt Giuca wrote:
This issue has come up several times on the mailing list. It might be
helpful to have a statement on the FluidSynth trac page explaining the
project's position on use of the software in the Apple App Store, and
similar restricted environments.
There is a
On Wednesday 07 September 2011, David Henningsson wrote:
> OpenSuse:
> Directory: /usr/share/sounds/sf2
> File: N/A, but can be set by user through a SOUNDFONT_FILES environment
> variable
It is not an environment variable. It is a shell script variable, used by an
init script that sources a co
On Sep 7, 2011, at 12:42 AM, David Henningsson wrote:
Ok, good point. Maybe there are a usage cases for both?
Thanks also to Pedro and Orcan for looking up the current situation
in major distros. Let me summarise:
Debian (and derivatives such as Ubuntu):
Directory: /usr/share/sounds/sf2
Fil
On 09/06/2011 08:29 PM, Stefan Kost wrote:
On 09/06/11 15:39, David Henningsson wrote:
On 09/06/2011 12:24 PM, Matt Giuca wrote:
That's a good idea. That way, you would be able to just type
'fluidsynth' to play a song.
Can I also recommend having a standard environment variable
SOUNDFONTPATH o
> David:
> But I'm not completely sure about the SOUNDFONTPATH thing - how would that
> be used? Is that just to make people write foo.sf2 instead of
> /usr/share/soundfonts/foo.sf2? It still wouldn't give FluidSynth itself
> something to load as fallback.
Oh I see. I thought you were suggesting a
This issue has come up several times on the mailing list. It might be
helpful to have a statement on the FluidSynth trac page explaining the
project's position on use of the software in the Apple App Store, and
similar restricted environments.
There is already an FAQ question about this:
http://so
I've just found this on YouTube. It is for iPad.
http://www.youtube.com/watch?v=jJcRNr5pAKk
http://www.youtube.com/watch?v=dDkw7w1oJk8
http://www.rouetproduction.com
I wonder how are they going to manage the release in the AppStore respecting
the LGPL license terms. Anybody knows this people?
R
On 09/06/11 15:39, David Henningsson wrote:
> On 09/06/2011 12:24 PM, Matt Giuca wrote:
>> That's a good idea. That way, you would be able to just type
>> 'fluidsynth' to play a song.
>>
>> Can I also recommend having a standard environment variable
>> SOUNDFONTPATH or similar which contains a colo
On Sunday 04 September 2011, Matt Giuca wrote:
> I have never got FluidSynth working with Jack.
I usually run fluidsynth with -a pulseaudio, but compile it with jack support
as well. In this case, it defaults to jack when I don't set the -a argument
explicitly. This my be uncomfortable for me, b
On Tuesday 06 September 2011, David Henningsson wrote:
> On 09/06/2011 12:24 PM, Matt Giuca wrote:
> > That's a good idea. That way, you would be able to just type
> > 'fluidsynth' to play a song.
> >
> > Can I also recommend having a standard environment variable
> > SOUNDFONTPATH or similar which
On Tue, Sep 6, 2011 at 9:39 AM, David Henningsson wrote:
> On 09/06/2011 12:24 PM, Matt Giuca wrote:
>>
>> That's a good idea. That way, you would be able to just type
>> 'fluidsynth' to play a song.
>>
>> Can I also recommend having a standard environment variable
>> SOUNDFONTPATH or similar which
On 09/06/2011 12:24 PM, Matt Giuca wrote:
That's a good idea. That way, you would be able to just type
'fluidsynth' to play a song.
Can I also recommend having a standard environment variable
SOUNDFONTPATH or similar which contains a colon-separated (semicolon
on Windows) list of paths to search
>> Question is whether this stuff should actually be in FluidSynth or in
>> its clients. If the client does not specify a soundfont on the command
>> line, it might be that he/she wants to load it as a shell command.
>> Maybe yet another switch --load-default-soundfont (and corresponding
>> API thi
On 09/06/11 12:06, David Henningsson wrote:
> On 09/05/2011 09:31 AM, Stefan Kost wrote:
>> On 09/04/11 19:40, Lane Lester wrote:
>>> Thanks for all your help, guys.
>>>
>>> It looks like QSynth is working OK, but I don't see any way to tell it
>>> what file to play!
>> btw. you should be able to p
That's a good idea. That way, you would be able to just type
'fluidsynth ' to play a song.
Can I also recommend having a standard environment variable
SOUNDFONTPATH or similar which contains a colon-separated (semicolon
on Windows) list of paths to search for soundfonts. That would be
similar to L
On 09/05/2011 09:31 AM, Stefan Kost wrote:
On 09/04/11 19:40, Lane Lester wrote:
Thanks for all your help, guys.
It looks like QSynth is working OK, but I don't see any way to tell it
what file to play!
btw. you should be able to play midi files in totem/rythmbox (if you
have gstreamer0.10-plu
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