Re: [fluid-dev] fluidSynth and iOS

2011-06-03 Thread Ruben Zilibowitz
What if I include the LGPL license within the app so the user can view it from there, and I release the source code on the app's website? That should satisfy this clause. Ruben On 04/06/2011, at 1:33 AM, Pedro Lopez-Cabanillas wrote: > On Friday 03 June 2011, Graham Goode wrote: >> http://www.

Re: [fluid-dev] fluidSynth and iOS

2011-06-03 Thread Pedro Lopez-Cabanillas
On Friday 03 June 2011, Graham Goode wrote: > http://www.fsf.org/blogs/licensing/more-about-the-app-store-gpl-enforcement > > GPL = NO > > LGPL... not so sure... The same clause in the GPL that conflicts with App Store Terms of Service is also in the LGPL-2.1 http://www.gnu.org/licenses/old-li

Re: [fluid-dev] fluidSynth and iOS

2011-06-03 Thread Graham Goode
http://www.fsf.org/blogs/licensing/more-about-the-app-store-gpl-enforcement GPL = NO LGPL... not so sure... On 6/3/11, Ruben Zilibowitz wrote: > Can one distribute on the app store if you also release the source code for > your app under the gpl? > > Ruben > > On 02/06/2011, at 3:59 AM, Pedro L

Re: [fluid-dev] fluidSynth and iOS

2011-06-03 Thread Ruben Zilibowitz
Can one distribute on the app store if you also release the source code for your app under the gpl? Ruben On 02/06/2011, at 3:59 AM, Pedro Lopez-Cabanillas wrote: > On Wednesday 01 June 2011, David Henningsson wrote: >> On 2011-06-01 09:39, Ronen Lam wrote: >>> Hi, >>> My name is Ronen and I am