Re: Doom3 benchmarks.

2006-09-18 Thread Rune Petersen
Aapo Tahkola wrote: > On Sun, 13 Aug 2006 02:17:40 +0200 > Rune Petersen <[EMAIL PROTECTED]> wrote: > >> Roland Scheidegger wrote: >>> Rune Petersen wrote: Roland Scheidegger wrote: fragment.position input is not implemented yet. fglrx driver parses it from VP to FP via a texcoord r

Re: Doom3 benchmarks.

2006-08-31 Thread Aapo Tahkola
wrote: > >>>> Roland Scheidegger wrote: > >>>>> Adam K Kirchhoff wrote: > >>>>>> Just thought I'd post some updated benchmarks of Doom3. These > >>>>>> were all run with the first timedemo at 640x480, and (for

Re: Doom3 benchmarks.

2006-08-30 Thread Rune Petersen
Aapo Tahkola wrote: > On Sun, 13 Aug 2006 02:17:40 +0200 > Rune Petersen <[EMAIL PROTECTED]> wrote: > >> Roland Scheidegger wrote: >>> Rune Petersen wrote: >>>> Roland Scheidegger wrote: >>>>> Adam K Kirchhoff wrote: >>>

Re: Doom3 benchmarks.

2006-08-30 Thread Aapo Tahkola
On Sun, 13 Aug 2006 02:17:40 +0200 Rune Petersen <[EMAIL PROTECTED]> wrote: > Roland Scheidegger wrote: > > Rune Petersen wrote: > >> Roland Scheidegger wrote: > >>> Adam K Kirchhoff wrote: > >>>> Just thought I'd post some updated benchm

Re: Doom3 benchmarks.

2006-08-12 Thread Rune Petersen
Roland Scheidegger wrote: > Rune Petersen wrote: >> Roland Scheidegger wrote: >>> Adam K Kirchhoff wrote: >>>> Just thought I'd post some updated benchmarks of Doom3. These >>>> were all run with the first timedemo at 640x480, and (for the >>

Re: Doom3 benchmarks.

2006-08-06 Thread Aapo Tahkola
On Sun, 06 Aug 2006 22:57:21 +0200 Rune Petersen <[EMAIL PROTECTED]> wrote: > Roland Scheidegger wrote: > > Adam K Kirchhoff wrote: > >> Just thought I'd post some updated benchmarks of Doom3. These > >> were all run with the first timedemo at 640x480, and (

Re: Doom3 benchmarks.

2006-08-06 Thread Roland Scheidegger
Rune Petersen wrote: > Roland Scheidegger wrote: >> Adam K Kirchhoff wrote: >>> Just thought I'd post some updated benchmarks of Doom3. These >>> were all run with the first timedemo at 640x480, and (for the >>> open source drivers) with ColorTiling turned

Re: Doom3 benchmarks.

2006-08-06 Thread Adam K Kirchhoff
Roland Scheidegger wrote: > Adam K Kirchhoff wrote: >> Just thought I'd post some updated benchmarks of Doom3. These were >> all run with the first timedemo at 640x480, and (for the open source >> drivers) with ColorTiling turned on in the xorg.conf file. I'll

Re: Doom3 benchmarks.

2006-08-06 Thread Keith Whitwell
Rune Petersen wrote: > Roland Scheidegger wrote: >> Adam K Kirchhoff wrote: >>> Just thought I'd post some updated benchmarks of Doom3. These were >>> all run with the first timedemo at 640x480, and (for the open source >>> drivers) with ColorTili

Re: Doom3 benchmarks.

2006-08-06 Thread Rune Petersen
Roland Scheidegger wrote: > Adam K Kirchhoff wrote: >> Just thought I'd post some updated benchmarks of Doom3. These were >> all run with the first timedemo at 640x480, and (for the open source >> drivers) with ColorTiling turned on in the xorg.conf file. I'll

Re: Doom3 benchmarks.

2006-08-06 Thread Roland Scheidegger
Adam K Kirchhoff wrote: > Just thought I'd post some updated benchmarks of Doom3. These were > all run with the first timedemo at 640x480, and (for the open source > drivers) with ColorTiling turned on in the xorg.conf file. I'll > list all tests with the open source dr

Doom3 benchmarks.

2006-08-06 Thread Adam K Kirchhoff
Just thought I'd post some updated benchmarks of Doom3. These were all run with the first timedemo at 640x480, and (for the open source drivers) with ColorTiling turned on in the xorg.conf file. I'll list all tests with the open source drivers first: x700 + r300 (with arb renderer)

Re: Quake4 benchmarks

2006-05-24 Thread Sergio Monteiro Basto
http://www.nuclearelephant.com/papers/s3tc.html http://homepage.hispeed.ch/rscheidegger/dri_experimental/s3tc_index.html And I has problems with one ATI mobile r300 and Xorg 6.8.2 from Fedora 4, and now with Xorg 7.0 it works quite right, and I try to see what is the trick and appears to me not j

Re: Quake4 benchmarks

2006-05-23 Thread Aapo Tahkola
On Tue, 23 May 2006 19:18:56 -0400 Adam K Kirchhoff <[EMAIL PROTECTED]> wrote: > > FYI, > > I downloaded the hwspirit timedemo for quake4 yesterday and decided > to compare the framerate between the fglrx, r200, and xig drivers with > my Radeon 9000: > > 9000 - xig - 14.7 > 9000 - fgl - 1

Quake4 benchmarks

2006-05-23 Thread Adam K Kirchhoff
FYI, I downloaded the hwspirit timedemo for quake4 yesterday and decided to compare the framerate between the fglrx, r200, and xig drivers with my Radeon 9000: 9000 - xig - 14.7 9000 - fgl - 11.3 9000 - xorg - 16.2 Today I decided to give it a shot with my 9600. The fglrx drivers ga

Re: Benchmarks.

2006-03-09 Thread Aapo Tahkola
On Thu, 9 Mar 2006 16:44:07 + (UTC) Jeff Muizelaar <[EMAIL PROTECTED]> wrote: > Aapo Tahkola rasterburn.org> writes: > > > > > r300 driver now supports this in HW. > > It should work pretty well as long as GART is big enough and application > doesn't request to draw with more > > than 65535

Re: Benchmarks.

2006-03-09 Thread Jeff Muizelaar
Aapo Tahkola rasterburn.org> writes: > > r300 driver now supports this in HW. > It should work pretty well as long as GART is big enough and application doesn't request to draw with more > than 65535 verts. > What needs to be done to add support for this on r200? -Jeff

Re: Benchmarks.

2006-03-06 Thread Aapo Tahkola
On Mon, 06 Mar 2006 04:11:58 +0100 Roland Scheidegger <[EMAIL PROTECTED]> wrote: > Adam K Kirchhoff wrote: > > Using umark for benchmarking UT2004 (1024x768 with all "low" or "very > > low" display settings)... First DM-1on1-Albatross: > > > > 9600 - fgl - 11.378239 / 35.393394 / 82.763985 fps

Re: Benchmarks.

2006-03-05 Thread Roland Scheidegger
Adam K Kirchhoff wrote: I had some time yesterday and thought I'd do a quick comparision of the DRI drivers and fglrx drivers for three different cards I have, and I thought others on this list might be interested in the results. All tests were conducted on a dual 2.8 xeon, with a gig of RAM. T

Benchmarks.

2006-03-05 Thread Adam K Kirchhoff
I had some time yesterday and thought I'd do a quick comparision of the DRI drivers and fglrx drivers for three different cards I have, and I thought others on this list might be interested in the results. All tests were conducted on a dual 2.8 xeon, with a gig of RAM. The cards are a 9600AS

[Dri-devel] TCL/NO-TCL benchmarks and fun with textures

2003-07-02 Thread Jacek Popławski
I wrote simple program to test TCL and NO-TCL on my r200 and DRI CVS. It draws board with BoardSize*BoardSize textured tiles. framerates: TCL NO-TCL #define Far 1000.0137 160 #define BoardSize 100.0 #define Far 1000.044 51

Re: [Dri-devel] Some bsd-3-0-0-branch benchmarks.

2002-06-27 Thread Eric Anholt
On Thu, 2002-06-27 at 15:46, Keith Whitwell wrote: > So, instead of DRM_OS_COPYFROMUSR_NC, maybe DRM_COPY_FROM_USER_UNCHECKED > might be clearer. > > Similarly, DRM_OS_KRNFROMUSR is pretty cryptic -- maybe > DRM_COPY_FROM_USER_IOCTL or something? > > Oh, and I just found DRM_OS_FETCHU_32_NC --

Re: [Dri-devel] Some bsd-3-0-0-branch benchmarks.

2002-06-27 Thread Keith Whitwell
Keith Whitwell wrote: > Eric Anholt wrote: > >> Well, I've got most of the FreeBSD troubles straightened out I think. I >> went ahead and did some glxgears benchmarks, waiting for the numbers to >> stabilize, of gentoo vs freebsd-current. >> >

Re: [Dri-devel] Some bsd-3-0-0-branch benchmarks.

2002-06-27 Thread Keith Whitwell
Eric Anholt wrote: > Well, I've got most of the FreeBSD troubles straightened out I think. I > went ahead and did some glxgears benchmarks, waiting for the numbers to > stabilize, of gentoo vs freebsd-current. > > System is a 128MB 2xCeleron517 (BP6, OCed), diskles

[Dri-devel] Some bsd-3-0-0-branch benchmarks.

2002-06-27 Thread Eric Anholt
Well, I've got most of the FreeBSD troubles straightened out I think. I went ahead and did some glxgears benchmarks, waiting for the numbers to stabilize, of gentoo vs freebsd-current. System is a 128MB 2xCeleron517 (BP6, OCed), diskless, booting gentoo or -current off of a -current s

Re: [Dri-devel] Linux vs. Windows Quake3 Demo Benchmarks

2001-05-01 Thread Kreuzritter2000
> Could you try rereunning one or two of your tests without sound to see > if there is a difference? > In console: > s_initsound 0 > snd_restart > Regards, > matt Ok, here are the benchmarks at Normal Detail Benchmark without Sound: 640*480: dem

Re: [Dri-devel] Linux vs. Windows Quake3 Demo Benchmarks

2001-05-01 Thread Brian Paul
Kreuzritter2000 wrote: > > Hello > > I made some Benchmark comparisons with my Video card under WinME and Linux, > here are the resulst: > > Perhaps using the new tdfx driver branch 3.1, DRI inbuild Mesa 3.5 and Kernel 2.4 >could be a little > bit faster. It might be a bit faster but I haven'

[Dri-devel] Linux vs. Windows Quake3 Demo Benchmarks

2001-05-01 Thread Kreuzritter2000
Quake3Arena Demo Benchmarks: How To Benchmark: Start Quake3 Arena Demo Open console (to open console with a German keyboard layout press "right shift" + "`" -> the key next to ß ) and insert the following commands: > timedemo 1