Rune Petersen wrote:
> Roland Scheidegger wrote:
>> Adam K Kirchhoff wrote:
>>> Just thought I'd post some updated benchmarks of Doom3.  These were 
>>> all run with the first timedemo at 640x480, and (for the open source
>>>  drivers) with ColorTiling turned on in the xorg.conf file.  I'll
>>> list all tests with the open source drivers first:
>>>
>>> x700 + r300 (with arb renderer) - 5.5 FPS (There's not much point in
>>>  testing it with the r200 or arb2 renderers at the moment.)
>> What's the problem with arb2?
> 
> fragment.position input is not implemented yet. fglrx driver parses it
> from VP to FP via a texcoord route. I've been hitting my head on this
> for some time. Only got as far as only getting a soft lockup which isn't
> very useful.

The i915 dri driver uses a similar trick - it may be worth looking at 
that & duplicating the technique.

Keith

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