Re: [Dri-devel] Re: [GATOS]Re: Bugfix for br0ken DMA on r128 andpossibly radeonDMA functions

2002-02-01 Thread Karl Lessard
I think this discussion is really interesting cause it discuss about the biggest problem the DRI project has to deal with: compatibility. The ideas Ian suggested here may fix the problem, but may also create a big confusion in the driver code. I'm just thinking about what will happened after mul

Re: [Dri-devel] Question about MGA driver texturing patch

2002-01-24 Thread Karl Lessard
he DRI patching rules (that I didn't know, of course). But now, I'm not sure I have time to do it, so maybe somebody else? Karl On Thu, 2002-01-24 at 01:17, Keith Whitwell wrote: > Lawrence Gold wrote: > > > > Hi, > > > > Back in June 2001, Karl Lessar

Re: [Dri-devel] G400 GL_DECAL patch

2001-06-21 Thread Karl Lessard
Is there a lot of people experiencing problems getting this patch running correctly? As I said, the patch needs to be applied on a fresh install of XFree86 4.1.0 and disabledEXTCompiledVertexArray should be set to "1" in the ClientPrefs file for Tribes2 players. It is important to make this cl

Re: [Dri-devel] Matrox G450 *PCI* Support?

2001-06-20 Thread Karl Lessard
There is a AGP-to-PCI bridge on a G450 PCI. The thing is that you have a AGP chip on your PCI card , and the bridge is used to connect the chip on a PCI bus. But I don't know why DRI only supports AGP cards, need to investigate a little bit more. Did anyone have any cue on this? Karl MacGy

Re: [Dri-devel] GL_DECAL and texture corruption fixes for MGA driver

2001-06-18 Thread Karl Lessard
You're right, mgaConvertTexture needs to handle RGB5_A1 as a special case. But there is no need to redefined MGAPACKCOLOR1555, check MGAPACKCOLOR555. So this is the patch to apply over the other one. Thanks Ralf, Karl ralf willenbacher wrote: >Karl Lessard wrote: > >

Re: [Dri-devel] Bug in mga_storm.c?

2001-06-15 Thread Karl Lessard
Andreas Ehliar wrote: >I'm looking through mga_storm.c and found something which might be a bug. >In the DRI initialization, pMGADRIServer->textureSize is determined >by using pMga->FbMapSize. >Is this correct? >Shouldn't it be pMga->FbUsableSize instead, since at least the HW cursor is >located

Re: [Dri-devel] GL_DECAL and texture corruption fixes for MGA driver

2001-06-14 Thread Karl Lessard
Andy Isaacson wrote: >On Wed, Jun 13, 2001 at 12:17:34PM -0400, Karl Lessard wrote: > >>Hi everybody, >> >>this patch fixes some problems in texturing in the mga driver. >> >>1) It fixes a texture corruption problem, as the mga driver did not use >

[Dri-devel] GL_DECAL and texture corruption fixes for MGA driver

2001-06-13 Thread Karl Lessard
Hi everybody, this patch fixes some problems in texturing in the mga driver. 1) It fixes a texture corruption problem, as the mga driver did not use the right texture format in some case ( I've seen that when an application wants to store a texture in RGB5_A1, but it is actually stored i

Re: [Dri-devel] First step for 3D on second head of G400

2001-06-13 Thread Karl Lessard
Well, that's really interesting, and would be a huge step for the Linux driver. I think that a big issue of implementing this feature will be the synchronisation between the two heads. As the two screens will use two diferrent contexts for their 3D drawing, what would happened if a applicatio

Re: [Dri-devel] MGA driver for G400/450 supports sync polarity setting?

2001-06-11 Thread Karl Lessard
Are you using the HALlib? It takes care of a lot of synchronisation issues after the dac initialisation in those 2 files. About the options, I've never seen that in our driver. What it supposed to do? Karl Stephen Davies wrote: >Hi, > >Does the mga driver support the -HSync -VSync options?

Re: [Dri-devel] Question about compiling within a driver directory (.../GL/mesa/src/drv/driver)

2001-06-11 Thread Karl Lessard
[EMAIL PROTECTED] wrote: >Can I compile the files in a driver directory alone, without having to do >the whole DRI or X11 tree ? Then grab the driver_dri.so file and throw >it in the modules directory and restart X11 for it to take effect ? > >This assumes that the only changes are within

Re: [Dri-devel] Matrox funding

2001-06-06 Thread Karl Lessard
time ago. The contract covered a specific set of features over > a specific time period. Contracts like that don't go on forever (as > some people seem to think). > > Karl Lessard <[EMAIL PROTECTED]> from Matrox seems to be their new > in-house

Re: [Dri-devel] DRI locking up on gears w/ mga

2001-05-31 Thread Karl Lessard
We've saw this problem too when running Gears on XFree 4.0.3. The thing is that a lot of work has been done to the mga driver that fixes all those problems related to hardware lock ups, but it only has been included for the next release of XFree86, i.e. 4.1.0, a preview for this summer. If yo

Re: [Dri-devel] MGA Driver Performance

2001-05-28 Thread Karl Lessard
s sort of thing to help get > me off to a good start I would love to use them and learn. I'm eager > to get my feet wet, though I can't promise I'll deliver due to being > a novice in this particular area. I appreciate any help that can be > sent my way. > > A

Re: [Dri-devel] mga450 lockup

2001-05-15 Thread Karl Lessard
A lot of bugs has been fixed since XFree86 4.0.3, that gonna be included in next generation of XFree86 (4.1.0 and so on). I don't know which version of XFree you are using, but if it's <= 4.0.3, downloading and installing the current head of the XFree86/DRI CVS may fix your problems. -Karl B

Re: [Dri-devel] DRM Questions (mga)

2001-04-25 Thread Karl Lessard
Jeff Hartmann wrote: > Fred Black wrote: > >> Hello everyone, >> >> I've been reading about how drm works and going through some code. >> To understand the whole thing I'm trying a couple of stuff. But I >> now need some help. >> >> I'm trying to find a way for sending some intructions t

[Dri-devel] Gears freeze using XFree86 4.0.3-3

2001-03-29 Thread Karl Lessard
Hi, Starting gears under XFree86 4.0.3-3 with DRI enabled freeze my system. It seems to happened when the app needs to render back its content from a passive state (as a example, when I drag another window to entirely cover it, and move it back to see the gears). I'm using a G400, but it happ