Is there a lot of people experiencing problems getting this patch 
running correctly? As I said, the patch needs to be applied on a fresh 
install of XFree86 4.1.0 and disabledEXTCompiledVertexArray should be 
set to "1" in the ClientPrefs file for Tribes2 players.

It is important to make this clear, so I can check what problems remains.

Thank you all,
Karl


Gareth Hughes wrote:

>I've been banging my head on this for too long without much luck.  Karl,
>can you send me (and me only) a snapshot of Mesa/demos/texenv running
>with your patch applied?  I'm getting incorrect rendering no matter what
>I do, and Tribes2 is still broken (the landscape is clearly being
>textured incorrectly).
>
>Sam, the T2 patch is coming, I've broken things with the MGA driver work
>and have to restore a working version first :-)  Doing that now...
>
>-- Gareth
>
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