Bug#691993: zsnes: Sound is skipping when compiled with libao

2012-11-02 Thread Fabian Greffrath
Am 02.11.2012 14:45, schrieb Etienne Millon: A release team "go" is needed of course, but there's usually no problem when removing stuff :) It's in the wheezy branch, so we just need someone to upload it. I have not closed any bug in the changelog, though, because I am not sure if we should r

Bug#691993: zsnes: Sound is skipping when compiled with libao

2012-11-02 Thread Etienne Millon
* Fabian Greffrath [121102 14:32]: > Am 01.11.2012 02:20, schrieb Etienne Millon: > >The "correct" workaround is to install zsnes:i386 directly in your > >amd64 system using multi-arch. I documented the process there : > > I wonder if we should re-upload zsnes for wheezy *without* support > for l

Bug#691993: zsnes: Sound is skipping when compiled with libao

2012-11-02 Thread Fabian Greffrath
Am 01.11.2012 02:20, schrieb Etienne Millon: The "correct" workaround is to install zsnes:i386 directly in your amd64 system using multi-arch. I documented the process there : I wonder if we should re-upload zsnes for wheezy *without* support for libao. So it could get multi-arch installable w

Bug#691993: zsnes: Sound is skipping when compiled with libao

2012-10-31 Thread Etienne Millon
Hello, I remember testing this situation (i386 chroot, amd64 kernel) and had the same problem as you. I can't remember the exact bug number though... The "correct" workaround is to install zsnes:i386 directly in your amd64 system using multi-arch. I documented the process there : http://bugs.deb

Bug#691993: zsnes: Sound is skipping when compiled with libao

2012-10-31 Thread Rafael Cunha de Almeida
Package: zsnes Version: 1.510+bz2-4 Severity: normal Dear Maintainer, I loaded Super Castlevania IV rom and the sound is skipping. It sounds like someone is turning it on and off repeatedly while the background music is playing or even sound effects. I've noticed that in debian/rules you're pass