RE: [Beowulf] Cheap SDR IB

2008-01-31 Thread Gilad Shainer
> With more cores on a single node, the IB benefits are seen in much lower number of nodes. I am testing some applications on a new cluster that I have (dual sockets quad core Barcelona), and my first results are with Fluent new benchmarks. I will have the numbers posted soon, so you all can tak

RE: [Beowulf] Cheap SDR IB

2008-01-31 Thread Gilad Shainer
Richard Walsh wrote: >> With more cores on a single node, the IB benefits are seen in much lower number >> of nodes. I am testing some applications on a new cluster that I have (dual >> sockets quad core Barcelona), and my first results are with Fluent new >> benchmarks. I will have t

RE: [Beowulf] Cheap SDR IB

2008-01-31 Thread richard . walsh
Gilad Shainer wrote: > With more cores on a single node, the IB benefits are seen in much lower > number > of nodes. I am testing some applications on a new cluster that I have (dual > sockets quad core Barcelona), and my first results are with Fluent new > benchmarks. I will have the number

[Beowulf] Re: For CPMD users

2008-01-31 Thread Mark Kosmowski
Sangamesh: I am by no means an expert with either clustering or CPMD, but am learning both. I am using OpenMPI, not MPICH, but can relate some things that I would look for. 1) First, have other CPMD parellel jobs worked correctly on the same nodes with the same executable? 2) Does the cpmd exec

Re: [Beowulf] Cheap SDR IB

2008-01-31 Thread Ellis Wilson
David Mathog wrote: > Joe Landman <[EMAIL PROTECTED]> wrote: > >> Gilad Shainer wrote: >> >> IB for gaming? I have one ratio: 1e-1/3e-6. that's human reaction time versus IB latency. >>> Oh yes... I guess you did not play for a long time. Did you? Talk >>> wi

RE: [Beowulf] Cheap SDR IB

2008-01-31 Thread Gilad Shainer
> > I thought the thrust of the original post was that you can > build now a cheap IB cluster with up to 24 nodes. The > subsequent discussion was around questioning whether you need > IB for up to 16-24 nodes. > The advantage you point to is for 32 nodes. There is no > question that IB is

RE: Re[2]: [Beowulf] Cheap SDR IB

2008-01-31 Thread Gilad Shainer
Donnerstag, 31. Januar 2008, meintest Du: SA> On Jan 30, 2008, at 6:20 PM, Gilad Shainer wrote: >> For BW, Lx provides ~1400MB/s, EX is ~1500MB/s and ConnectX is >> ~1900MB/s >> uni-directional on PCIe Gen2.

Re: [Beowulf] Re: Cheap SDR IB

2008-01-31 Thread Robert G. Brown
On Thu, 31 Jan 2008, Douglas Eadline wrote: Look if you want to do on-line gaming right you need to bypass the physical input devices and jack directly into the brain. That is unless I'm already sitting in a chair (or pod) and jacked into this reality. Now were did I put my cool sunglasses :-)

Re: [Beowulf] Re: Cheap SDR IB

2008-01-31 Thread Douglas Eadline
Look if you want to do on-line gaming right you need to bypass the physical input devices and jack directly into the brain. That is unless I'm already sitting in a chair (or pod) and jacked into this reality. Now were did I put my cool sunglasses :-) -- Doug > On Thu, 31 Jan 2008, Eugen Leitl wr

Re: [Beowulf] For CPMD users

2008-01-31 Thread Peter St. John
Sangamesh, If it turns out that you need to recompile with the debugging symbol table, and then use a symbolic debugger to examine the "core" file against the application source, and you've never done that before, then drop me a line (but I would not be up-to-date about your compiler or your debugg

Re: [Beowulf] Cheap SDR IB

2008-01-31 Thread Alan Louis Scheinine
With regard to weather codes. I looked at a program for local forecasting. Just six or eight computational nodes are used. The grid of physical data is not very dense because the initial conditions do not have high spatial resolution. The consequence is that each subdomain has alot of surface a

Re: [Beowulf] Cheap SDR IB

2008-01-31 Thread Joe Landman
Mark Hahn wrote: sure, and these are very fat nodes for which a fat interconnect is appropriate for almost any workload that's not embarassing. but really I wasn't suggesting that plain old Gb (bandwidth in particular) was adequate for all possible clusters. I was questioning whether IB was a

Re: [Beowulf] Cheap SDR IB

2008-01-31 Thread Mark Hahn
whenever I ask about IB bandwidth, people always point fingers at weather codes, which apparently are fond of doing the transpose in multi-dimension FFT's using all-to-all. while convenient, this seems a bit silly, since transpose is O(N) communications, not O(N^2). Mark, interconnect does mat

Re: [Beowulf] Re: Cheap SDR IB

2008-01-31 Thread Robert G. Brown
On Thu, 31 Jan 2008, Eugen Leitl wrote: On Wed, Jan 30, 2008 at 01:05:13PM -0800, David Mathog wrote: IB would be massive overkill for gaming, 100 (or even 10) baseT should work just fine unless the network is hideously congested, in which case the game is probably going to become unplayable d

RE: [Beowulf] Cheap SDR IB

2008-01-31 Thread Kozin, I (Igor)
I thought the thrust of the original post was that you can build now a cheap IB cluster with up to 24 nodes. The subsequent discussion was around questioning whether you need IB for up to 16-24 nodes. The advantage you point to is for 32 nodes. There is no question that IB is much better at thi

Re: [Beowulf] Cheap SDR IB

2008-01-31 Thread HÃ¥kon Bugge
At 21:01 30.01.2008, Mark Hahn <[EMAIL PROTECTED]> wrote: whenever I ask about IB bandwidth, people always point fingers at weather codes, which apparently are fond of doing the transpose in multi-dimension FFT's using all-to-all. while convenient, this seems a bit silly, since transpose is O(N)