At 05:34 PM 10/16/2007, Gerry Creager wrote:
Quote...
"Three things in life a man must do,
Before his days are done.
Write two lines of APL...
And make the sucker run."
OK, so it's not PL-I but APL was another interesting beast. A
friend had written an entire StarTrek game, including a 3d univ
Quote...
"Three things in life a man must do,
Before his days are done.
Write two lines of APL...
And make the sucker run."
OK, so it's not PL-I but APL was another interesting beast. A friend
had written an entire StarTrek game, including a 3d universe, in APL and
we wasted cycles waiting for
Didn't you have a tic-tac-toe game on punch cards written in PL-1?
John Leidel wrote:
Friends don't let friends play tic-tac-toe using punchcards :-)
On Tue, 2007-10-16 at 11:20 -0700, David Mathog wrote:
Jim Lux <[EMAIL PROTECTED]> wrote
and, as we all know, real developers
use paper: tape,
On Tue, 16 Oct 2007, David Mathog wrote:
Jim Lux <[EMAIL PROTECTED]> wrote
and, as we all know, real developers
use paper: tape, tab cards, or, if they must, teletype rolls.
You forgot paper tape. (Most people who used it probably wish they
could forget it too!)
Anyway, all of the tools yo
Lombard, David N wrote:
On Tue, Oct 16, 2007 at 11:20:51AM -0700, David Mathog wrote:
Jim Lux <[EMAIL PROTECTED]> wrote
and, as we all know, real developers
use paper: tape, tab cards, or, if they must, teletype rolls.
You forgot paper tape. (Most people who used it probably wish they
could
On Tue, 16 Oct 2007, Jon Tegner wrote:
You should switch to a .deb-system, to save you some trouble:
$ apt-cache search jove
jove - Jonathan's Own Version of Emacs - a compact, powerful editor
Sorry, couldn't resist ;-)
Hey, it's ok. I'm actually trisystemal. FC 6 on top (soon to jump to
8
Jim Lux wrote:
Why not TECO?
Indeed. One of the great features of TECO is that no matter
what your name was, you could always enter it as a TECO command,
and it would do something. Of course, as other people recognized
long ago, most complicated TECO macros closely resembled
transmission noise
At 11:20 AM 10/16/2007, David Mathog wrote:
Jim Lux <[EMAIL PROTECTED]> wrote
> and, as we all know, real developers
> use paper: tape, tab cards, or, if they must, teletype rolls.
You forgot paper tape. (Most people who used it probably wish they
could forget it too!)
That's what I meant
P
On Oct 16, 2007, at 1:20 PM, David Mathog wrote:
Jim Lux <[EMAIL PROTECTED]> wrote
and, as we all know, real developers
use paper: tape, tab cards, or, if they must, teletype rolls.
You forgot paper tape. (Most people who used it probably wish they
could forget it too!)
Anyway, all of the
**real** programmers somehow get large numbers of thralls to hoist huge
boulders into precise positions.
Poor GFLOPS/$, though.
Peter
...
Anyway, all of the tools you mentioned are for wimps - real
> programmers load code directly into memory using the toggle
> switches on the front of the compu
On Tue, Oct 16, 2007 at 11:20:51AM -0700, David Mathog wrote:
> Jim Lux <[EMAIL PROTECTED]> wrote
>
> > and, as we all know, real developers
> > use paper: tape, tab cards, or, if they must, teletype rolls.
>
> You forgot paper tape. (Most people who used it probably wish they
> could forget it
Friends don't let friends play tic-tac-toe using punchcards :-)
On Tue, 2007-10-16 at 11:20 -0700, David Mathog wrote:
> Jim Lux <[EMAIL PROTECTED]> wrote
>
> > and, as we all know, real developers
> > use paper: tape, tab cards, or, if they must, teletype rolls.
>
> You forgot paper tape. (Mo
Jim Lux <[EMAIL PROTECTED]> wrote
> and, as we all know, real developers
> use paper: tape, tab cards, or, if they must, teletype rolls.
You forgot paper tape. (Most people who used it probably wish they
could forget it too!)
Anyway, all of the tools you mentioned are for wimps - real
programm
At 07:39 AM 10/16/2007, Joe Landman wrote:
Robert G. Brown wrote:
On Tue, 16 Oct 2007, John Leidel wrote:
`vi`
:-P
Yeah, you'd BETTER duck and run away right after Joe after that one.
;-)
I have heard (or am spreading) the rumor that the 1-18-08 movie is
not really a monster movie, but th
On Tue, 16 Oct 2007, Joe Landman wrote:
Robert G. Brown wrote:
On Tue, 16 Oct 2007, John Leidel wrote:
`vi`
:-P
Yeah, you'd BETTER duck and run away right after Joe after that one.
;-)
I have heard (or am spreading) the rumor that the 1-18-08 movie is not really
a monster movie, but th
On Tue, 16 Oct 2007, John Leidel wrote:
`vi`
:-P
Yeah, you'd BETTER duck and run away right after Joe after that one.
;-)
rgb
On Tue, 2007-10-16 at 09:48 -0400, Joe Landman wrote:
andrew holway wrote:
And the winner of the 2007 Parallel Development Tools Award is...
mak
Robert G. Brown wrote:
On Tue, 16 Oct 2007, John Leidel wrote:
`vi`
:-P
Yeah, you'd BETTER duck and run away right after Joe after that one.
;-)
I have heard (or am spreading) the rumor that the 1-18-08 movie is not
really a monster movie, but the final epic battle between vi and emacs .
`vi`
:-P
On Tue, 2007-10-16 at 09:48 -0400, Joe Landman wrote:
> andrew holway wrote:
> > And the winner of the 2007 Parallel Development Tools Award is...
>
> make -j16 ...
>
> (ducks and runs away)
>
>
>
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Beowulf mailing list, Beowu
andrew holway wrote:
And the winner of the 2007 Parallel Development Tools Award is...
make -j16 ...
(ducks and runs away)
--
Joseph Landman, Ph.D
Founder and CEO
Scalable Informatics LLC,
email: [EMAIL PROTECTED]
web : http://www.scalableinformatics.com
http://jackrabbi
And the winner of the 2007 Parallel Development Tools Award is...
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> I assume these are all one-system results?
> MPI or OpenMP?
> Looks like the Xeon Quad and Barcelona results must have been run with 2
> processes per socket?
> Was it one executable? Compiled/optimized on what platform?
>
> Very interesting data, you may just want to provide the list with som
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