On 01/17/2011 07:05 PM, Benoit St-Pierre wrote:

Hi!

>> Finally, maybe a repetition: scid is no editor or no
>> webbrowser, it is a database application.
>
> Semantics do not help here: GUI are becoming standardized.

I'm not talking about semantics.

> Here is one among many examples of what I am talking about:
> http://www.devon-technologies.com/products/devonthink/

This is a reference manager. Usual databases for such an app
are < 1000 entries. I keept such stuff for a very long time
in a bibtex file using vi. And I still edit such files with
vi today. With Scid we talk about several orders of
magnitude larger bases with much larger records. If I take
your example seriously you'd have to take databases like
"Web of Science" for comparison (30*10^6 records but the
records are much much slimmer than a usual Scid record.)

> Yes, there is a way to switch between databases.

Sure. If we implement your suggestion, we would drop all
context menues in db switcher, d&d copy and so on. Then we
could move this to a menu. But this would loose quite some
functionality, not? It is IMHO a bad trade.

> What I am suggesting should be obvious enough.

Sure it is. But I think not thought through to the end. I
may remind you that you especially prised Scids D&D copy in
your tutorial some time ago, and if I remember correctly
wanted to improve context menues in the DB switcher as well.
Moveing them into a menu does not allow to have a context
menu for a menu entry. (BTW: while I'm at it: any news from
the tutorial front?)

> I am sure to be able to provide many more examples of
> database applications.

There is a difference between a reference manager handling
some 1000 records and a database operating on several
million records. 10^3 to 10^6 to be precisely. A factor of
10^3, so to say. This is a lot.

>> Scids menues are quite long already
>
> If you don't want to add a menu, it's possible to add
> these to Windows, to File, even to Game, which should be
> called Database anyway.

I refered to all those menus being already quite long. At
some point you'll be on "happy menu item hunting". There's a
saying in my profession: Users don't like to search, they
like to find.

>> d&d copy like Scids would not make any sens in an editor
>> ;)
>
> Unless I am mistaken, Scid's only way to copy games into
> another db is by drag and drop.

Just another cause not to drop it, right? ;)

> IMHO, this is a weakness.

Scid has so many weaknesses that I sometimes wonder why we
have any user at all ;)

cu
Alexander

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