On 11/08/2010 12:34 AM, Joost 't Hart wrote:
> On 11/07/2010 11:11 PM, Joost 't Hart wrote:
>
>> Hi,
>>
>> I found a nuisance with stockfish 1.6.2 and Scid's analysis mode.
>>
>> I analyzed the following beginners game:
>>
>> 1.e4 e5 2.Bc4 Nc6 3.Qh5 {Patzer} Nf6 4.Nf3 {Friend mode after all} h6
>>
>> If stockfish meets the forced mate it will stop thinking at "depth =
>> 100" and produce a "bestmove" rightaway. I found several resources on
>> the web that say that this is against the UCI "standard" after a "go
>> infinite" as Scid instructs the engine to do.
>>
>> Scid on his part sends a "stop" after the thinking delay has expired.
>>
>> stockfish - in idle state - quietly replies "Unknown command: stop".
>>
>> Next, scid starts waiting for the engine's "bestmove" reaction on his
>> "stop" command. To no avail. And the analysis process is locked up.
>>
>> I played the same scenario with Deep Shredder 11; this goes well in this
>> respect (I saw other problems that may or may not be related to some
>> local hacking that I did while looking for clues...)
>>
>> What to do? Make Scid a bit smarter? Is my info on UCI aspects
>> correct/up-to-date?
> Ok. Found a simple way to work around this, by simply anticipating the
> bestmove response to appear any time after we issue the "go infinite".
>
> Will commit the solution soon. I am curious to see if the larger part of
> -Matt's trouble is gone by then as well.

Done.

>> Cheers,
>> Joost.


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