Benoit St-Pierre wrote:

Hi!

> I fully understand that it does not solve the problem you are
> addressing.  It would merely dissolve it.

For the annotation part of theoretical lines yes. I admit that I'm quite 
a fan of the tree and masks feature and would strongly recommend anyone 
to look into this.

   You are right in saying
> that there are some comments that deserve to stay into a single game.
> Your example shows that one would like to annotate a particular game,
> in which case it makes sense to annotate into a game.  But you must
> also consider that most of theorical annotations could and should stay
> outside particular games.  That would solve lots of annotating
> problems, most of mine, at least.

Of course. My masks are constantly growing. There're some minor issues 
there like e.g. linking to the literature or a global search/replace in 
case a tag was misspelled. (As there're no line breaks the mask files 
are a bit cumbersome to handle in the editor.) And of course it would be 
nice to feed the cache with the "lines" of a mask as it is likely to 
come to those positions annotated again.

> That's the way of the future, in my
> humble opinion, along with strict games IDs, of course.

For the theoretical annotations, repertoir build up and so on I agree.

> I just wanted to promote a very, very interesting feature.  Hijacking
> your thread seemed like less noise than writing a new one.
> 
> Sorry for the disturbance,

No disturbance. ;)

-- 

Kind regards,                /                 War is Peace.
                             |            Freedom is Slavery.
Alexander Wagner            |         Ignorance is Strength.
                             |
                             | Theory     : G. Orwell, "1984"
                            /  In practice:   USA, since 2001

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