Benoit St-Pierre wrote: Hi!
> I fully understand that it does not solve the problem you are > addressing. It would merely dissolve it. For the annotation part of theoretical lines yes. I admit that I'm quite a fan of the tree and masks feature and would strongly recommend anyone to look into this. You are right in saying > that there are some comments that deserve to stay into a single game. > Your example shows that one would like to annotate a particular game, > in which case it makes sense to annotate into a game. But you must > also consider that most of theorical annotations could and should stay > outside particular games. That would solve lots of annotating > problems, most of mine, at least. Of course. My masks are constantly growing. There're some minor issues there like e.g. linking to the literature or a global search/replace in case a tag was misspelled. (As there're no line breaks the mask files are a bit cumbersome to handle in the editor.) And of course it would be nice to feed the cache with the "lines" of a mask as it is likely to come to those positions annotated again. > That's the way of the future, in my > humble opinion, along with strict games IDs, of course. For the theoretical annotations, repertoir build up and so on I agree. > I just wanted to promote a very, very interesting feature. Hijacking > your thread seemed like less noise than writing a new one. > > Sorry for the disturbance, No disturbance. ;) -- Kind regards, / War is Peace. | Freedom is Slavery. Alexander Wagner | Ignorance is Strength. | | Theory : G. Orwell, "1984" / In practice: USA, since 2001 ------------------------------------------------------------------------------ Return on Information: Google Enterprise Search pays you back Get the facts. http://p.sf.net/sfu/google-dev2dev _______________________________________________ Scid-users mailing list Scid-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/scid-users