[...]

> Well I think the statistical evaluation might be worth
> porting over. It would ease up to measure a certain
> progress. In the sense "you most likely lost cause you
> followed the ? line".
>

[...]


> I don't stick by heart to it. I'd suggest to port over the
> statistics, maybe also an evaluation at the end, say, the
> line played with the annotations from the mask, all the ? an
> ?! one moved and maybe the commentary if any. Just to give
> some feedback where it might have went wrong and where to
> have a deeper look into the positions.


So there are two things here :
1. Statistics
2. Feedback when playing in Tree's training mode.

1. For statistics : of what use is : played 56 moves, 32 in mask, 5 dubious,
coverage of Mask is 14 % ? This is the kind of info you get with the opening
trainer, and it brings nothing to your chess knowledge, and certainly can't
evaluate it.
Those stats need to be reseted from time to time, tied to (base + mask)
tuples, etc. Seems nice at first glance, but I don't get the real advantage
of it.

2. For feedback : many options should be available, and I think it is better
to let the user play 14 moves even if move #5 with a ??
The moves are recorded in current's game so the user can review it and
understand what has gone wrong instead of a pop up that is a bad thing I
think in such a learning phase.

But if anybody wants to add those, I am ok even I have doubts on it.

[...]


>
> That is the point. I mean, I've to admit I'm a slightly
> weaker player than Kasparov (ok, now it's out). Having said
> that, there is indeed sometimes the point where I just miss
> a critical point and I would want to note that. Just
> recently I blundered away a French defence cause I
> overlooked that Be7 is missing in that specific line and the
> "natural" c5 is just not possible. I admit that I'd like to
> have a BIG RED BLINKING REMARK about this ;) Ok, chances are
> good that I'll not miss that point again. But well, I admit
> I'd prefer to not have made this silly blunder ;)
>

I added the possibility to add a move even if the move was never played in
any game in the Tree to handle this case. It is in CVS.

Pascal
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