Hi! I've just set up a small base containing some opening lines. To get a starting point I just used MCO, created a game for each main line of interest with the idea to hook in more variations into this basis. This resulted in an input base of some 80 games with an average depth of about 10 moves. Maybe this procedure is already "unintended"?
Now, I wanted to create a mask from this base. Therefore, I opened the tree window, created a new mask and subsequently chose Mask / Fill with base. This seems to have worked, however I think the following points need definite improvement: - Screen Update: while Scid worked through the base it updated the main/pgn/tree window for each single move. This results in quite a heavy CPU usuage, and I think screen update is not necessary here at all. Additionally, I'd guess that most of the time the process takes is actually wasted for screen updates. - Filling the cache: this seems to work through each individual game which is ok. Unfortunately, for each singele game the "filling chache" status bar pops up and it is brought to front, ie. gets the focus. I think this is unacceptable, as this effectively inhibits to fill the mask in background. IMHO it would be better if the status window shows overall status, but if it shows the status for each game it must at least not pop to front and gain focus. - Commentaries within the mask: I've no idea how a repertoir base should actually look like, but to ease up navigation in the base I created I "missused" PGN header fields. E.g. I created headers common to this one: [Event "French Defence"] [Site "Steinitz"] [Date "2008.10.31"] [Round "MCO-14/28"] [White "8.Nxd4"] [Black "8...Bc5"] [Result "*"] [ECO "C11n"] Here, I used Event for the openings name, Site for the lines name, Round for the paper reference and White/Black to mark the deviating moves. Probably it makes sense to add these textual commentary to the mask? E.g. in the position comment something like "$Event - $Site" resulting in "French Defence - Steinitz"? (Handling Black/White is not that easy as it could also be something like White's 9th move to black's 8th, where inversion would be necessary. Still something like "French Defence - Steinitz 8.Nxd4 Bc5" would be nice, not?) - Commentary within the game seems to get added to the move comments. Shouldn't NAG commentary go into the markers? In some cases they go there, e.g. ! in others these are prepended to the move commentary. Maybe this happens in cases like "!? +=", ie if more than one NAG is added? - How would I remove a NAG in the mask? I only found removing the line from the mask and readding it. - Wouldn't it make sense to have position evaluations similar to NAG? E.g. a column that shows "+=" as well? -- Kind regards, / War is Peace. | Freedom is Slavery. Alexander Wagner | Ignorance is Strength. | | Theory : G. Orwell, "1984" / In practice: USA, since 2001 ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Scid-users mailing list Scid-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/scid-users