Hi!

I've just set up a small base containing some opening lines.
To get a starting point I just used MCO, created a game for
each main line of interest with the idea to hook in more
variations into this basis. This resulted in an input base
of some 80 games with an average depth of about 10 moves.
Maybe this procedure is already "unintended"?

Now, I wanted to create a mask from this base. Therefore, I
opened the tree window, created a new mask and subsequently
chose Mask / Fill with base. This seems to have worked,
however I think the following points need definite
improvement:

- Screen Update: while Scid worked through the base it
   updated the main/pgn/tree window for each single move.
   This results in quite a heavy CPU usuage, and I think
   screen update is not necessary here at all. Additionally,
   I'd guess that most of the time the process takes is
   actually wasted for screen updates.

- Filling the cache: this seems to work through each
   individual game which is ok. Unfortunately, for each
   singele game the "filling chache" status bar pops up and
   it is brought to front, ie. gets the focus. I think this
   is unacceptable, as this effectively inhibits to fill the
   mask in background.

   IMHO it would be better if the status window shows overall
   status, but if it shows the status for each game it must
   at least not pop to front and gain focus.

- Commentaries within the mask: I've no idea how a repertoir
   base should actually look like, but to ease up navigation
   in the base I created I "missused" PGN header fields. E.g.
   I created headers common to this one:

       [Event "French Defence"]
       [Site "Steinitz"]
       [Date "2008.10.31"]
       [Round "MCO-14/28"]
       [White "8.Nxd4"]
       [Black "8...Bc5"]
       [Result "*"]
       [ECO "C11n"]

   Here, I used Event for the openings name, Site for the
   lines name, Round for the paper reference and White/Black
   to mark the deviating moves. Probably it makes sense to
   add these textual commentary to the mask? E.g. in the
   position comment something like "$Event - $Site" resulting
   in "French Defence - Steinitz"? (Handling Black/White is
   not that easy as it could also be something like White's
   9th move to black's 8th, where inversion would be
   necessary. Still something like "French Defence - Steinitz
   8.Nxd4 Bc5" would be nice, not?)

- Commentary within the game seems to get added to the move
   comments. Shouldn't NAG commentary go into the markers? In
   some cases they go there, e.g. ! in others these are
   prepended to the move commentary. Maybe this happens in
   cases like "!? +=", ie if more than one NAG is added?

- How would I remove a NAG in the mask? I only found
   removing the line from the mask and readding it.

- Wouldn't it make sense to have position evaluations
   similar to NAG? E.g. a column that shows "+=" as well?

-- 

Kind regards,                /                 War is Peace.
                             |            Freedom is Slavery.
Alexander Wagner            |         Ignorance is Strength.
                             |
                             | Theory     : G. Orwell, "1984"
                            /  In practice:   USA, since 2001

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