On 2/14/21 9:58 AM, Philippe Mathieu-Daudé wrote:
> + if (a->rt == 0) {
> + tcg_gen_movi_i64(cpu_gpr[a->rd], 0);
> + tcg_gen_movi_i64(cpu_gpr_hi[a->rd], 0);
> + return true;
> + }Is there a good reason not to use gen_load_gpr? Otherwise, Reviewed-by: Richard Henderson <[email protected]> r~
