On 2/14/21 9:58 AM, Philippe Mathieu-Daudé wrote:
> + if (a->rs == 0) {
> + tcg_gen_movi_i64(cpu_gpr_hi[a->rd], 0);
> + } else {
> + tcg_gen_mov_i64(cpu_gpr_hi[a->rd], cpu_gpr[a->rs]);
> + }
> +
> + if (a->rt == 0) {
> + tcg_gen_movi_i64(cpu_gpr[a->rd], 0);
> + } else if (a->rd != a->rt) {
> + tcg_gen_mov_i64(cpu_gpr[a->rd], cpu_gpr[a->rt]);
> + }Use gen_load_gpr. Otherwise, Reviewed-by: Richard Henderson <[email protected]> r~
