On Sat, Apr 28, 2018 at 04:27:56PM +1000, Jonathan Gray wrote: > On Sat, Apr 28, 2018 at 12:47:54AM -0400, Brian Callahan wrote: > > > > On 04/28/18 00:31, Jonathan Gray wrote: > > > On Fri, Apr 27, 2018 at 05:11:01PM -0400, Brian Callahan wrote: > > > > Hi ports -- > > > > > > > > Attached is a new port, games/strife-ve. Strife-ve is a source port of > > > > The > > > > Original Strife: Veteran Edition. > > > > You will still need the game from GOG.com > > > With the data from the steam release this runs though the step of > > > copying a config file into a path in $HOME to in turn point to > > > /usr/local seems like something that could be patched out.
This was a difficult work-around to only having the option to play the game from $CWD containing game files. Its been a bit since I was looking into this, but maybe we can just add some hard-coded paths (or soft-coded, via SUBST_CMD on src files?) to not need the config file at all... > > > > I don't have the steam version but will look into it. > > I was following the > 'You must then tell strife-ve how to access the enhanced music' > step in the readme. > > > > > > With the videos the audio crackles for some reason. > > > > Hmm... I'll have to see if I can reproduce. > > Doesn't occur when just playing the ovg files via mplayer. > > > > > > It is also possible to use the wads from the ve release with > > > games/chocolate-doom. > > > > True. But I was under the impression that the reason someone would want to > > use this over chocolate-doom is to take advantage of the higher quality > > music and videos. Am I wrong about this? > > My understanding is it is derived from chocolate doom/strife. > I was thinking more along the lines of should they both > look for the wads in the same place. I did try for this a bit when I saw Brian had put this on openbsd-wip, since I also had my own copy for awhile. However, Brian pointed out the extra files coming with the Veterans Edition of the game might add a bit of fluff to /usr/local/share/doom, which is the standard DOOMWADDIR location for all the doom ports in tree presently. Perhaps there is a way, by adding some paths ourselves as I mentioned above, that we could end up with the best of both worlds? -ryan > > > > > ~Brian > > > > > > --- > > > > pkg/DESCR: > > > > strife-ve is the GPL Source Release of The Original Strife: Veteran > > > > Edition. Strife is considered to be the original FPS-RPG game. > > > > > > > > The plot takes place in a world taken over by a religious organization > > > > known as "The Order"; the protagonist, an unnamed mercenary (sometimes > > > > referred to as Strifeguy), becomes a member of the resistance movement > > > > which aims to topple the Order's oppressive rule. > > > > > > > > Strife added some role-playing game elements to the classic first-person > > > > shooter formula, such as allowing players to talk to other characters in > > > > the game's world or improve the protagonist's abilities. > > > > --- > > > > > > > > Works here on amd64. Thanks to thfr for getting the enhanced audio and > > > > video > > > > to work. > > > > > > > > OK? > > > > > > > > ~Brian > > > > > > > > > >