On Sat, Apr 28, 2018 at 12:47:54AM -0400, Brian Callahan wrote: > > On 04/28/18 00:31, Jonathan Gray wrote: > > On Fri, Apr 27, 2018 at 05:11:01PM -0400, Brian Callahan wrote: > > > Hi ports -- > > > > > > Attached is a new port, games/strife-ve. Strife-ve is a source port of The > > > Original Strife: Veteran Edition. > > > You will still need the game from GOG.com > > With the data from the steam release this runs though the step of > > copying a config file into a path in $HOME to in turn point to > > /usr/local seems like something that could be patched out. > > I don't have the steam version but will look into it.
I was following the 'You must then tell strife-ve how to access the enhanced music' step in the readme. > > > With the videos the audio crackles for some reason. > > Hmm... I'll have to see if I can reproduce. Doesn't occur when just playing the ovg files via mplayer. > > > It is also possible to use the wads from the ve release with > > games/chocolate-doom. > > True. But I was under the impression that the reason someone would want to > use this over chocolate-doom is to take advantage of the higher quality > music and videos. Am I wrong about this? My understanding is it is derived from chocolate doom/strife. I was thinking more along the lines of should they both look for the wads in the same place. > > ~Brian > > > > --- > > > pkg/DESCR: > > > strife-ve is the GPL Source Release of The Original Strife: Veteran > > > Edition. Strife is considered to be the original FPS-RPG game. > > > > > > The plot takes place in a world taken over by a religious organization > > > known as "The Order"; the protagonist, an unnamed mercenary (sometimes > > > referred to as Strifeguy), becomes a member of the resistance movement > > > which aims to topple the Order's oppressive rule. > > > > > > Strife added some role-playing game elements to the classic first-person > > > shooter formula, such as allowing players to talk to other characters in > > > the game's world or improve the protagonist's abilities. > > > --- > > > > > > Works here on amd64. Thanks to thfr for getting the enhanced audio and > > > video > > > to work. > > > > > > OK? > > > > > > ~Brian > > > > > >