Hi Ryan,

Ryan Freeman wrote on Mon, Sep 14, 2015 at 07:26:45PM -0700:

>  * convert perl -pi -e into sed -i, update expression to suite
>    this release of chocolate-doom (they added XDG_DATA_* paths,
>    so this code changed)
>  * tore hair out because for some reason it seems the autotools 
>    no-longer respected MAKE_FLAGS execgamesdir setting in the
>    port Makefile, replaced with another sed -i to update it
>    directly in src/Makefile.in.  If this isn't necessary, no
>    idea why MAKE_FLAGS isn't applying..

Taken.

>  * remove share/appdata/ and share/icons/ from PLIST as they
>    are created elsewhere, I believe this is preferred?

Not taken.  I think these directories are shared items.  Other 
ports have them, too, when putting files inside.  They are not
in /etc/mtree/4.4BSD.dist.  You may have gotten away without
them because you had other ports installed providing them.

> tested the package out and it loads the game files from
> /usr/local/share/doom/ as it should, seems to run fine here on
> amd64.  ports updated before editing this.

Committed, lest a simple games update turn into a bikeshed...  :)

Yours,
  Ingo

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