Hi Ryan, Ryan Freeman wrote on Mon, Sep 14, 2015 at 07:26:45PM -0700:
> * convert perl -pi -e into sed -i, update expression to suite > this release of chocolate-doom (they added XDG_DATA_* paths, > so this code changed) > * tore hair out because for some reason it seems the autotools > no-longer respected MAKE_FLAGS execgamesdir setting in the > port Makefile, replaced with another sed -i to update it > directly in src/Makefile.in. If this isn't necessary, no > idea why MAKE_FLAGS isn't applying.. Taken. > * remove share/appdata/ and share/icons/ from PLIST as they > are created elsewhere, I believe this is preferred? Not taken. I think these directories are shared items. Other ports have them, too, when putting files inside. They are not in /etc/mtree/4.4BSD.dist. You may have gotten away without them because you had other ports installed providing them. > tested the package out and it loads the game files from > /usr/local/share/doom/ as it should, seems to run fine here on > amd64. ports updated before editing this. Committed, lest a simple games update turn into a bikeshed... :) Yours, Ingo