Jonathan Armani writes:
> Hi,
> 
> Works smoothly on my amd64 too but need an ulimit -d bump to not segfault
> at start.
> 
> Maybe the launcher could be adjusted like chrome to handle it ? Or a readme
> ?

I sympathize but I really don't think this is practical. It would take a
lot of effort to shim in wrapper scripts for every app in the ports tree
that needs bumped limits to use--openttd, supertuxkart, widelands... and
who's going to keep the necessary memory values up to date? Do we provide
a wrapper for firefox since it lasts a lot longer without crashing if you
bump limits (but not too high or it hits swap eventually)...?

We used to do something similar with VMEM_WARNING for builds, but in the
end it was just more practical to assume a builder has set appropriate
limits for the task at hand, and I think that's the way to go for
playing games as well.

-- 
Anthony J. Bentley

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