On 2023/12/11 13:14, Omar Polo wrote:
> ping
> 
> I even managed to run windows 95 on this thing, although I've seen some
> crashes.
> 
> On 2023/11/26 10:54:50 +0100, Omar Polo <o...@omarpolo.com> wrote:
> > Hello,
> > 
> > this is a port for a fork (from my understanding) of NekoProjectII
> > (emulators/xnp2.)  Can't say much on the differences between the two,
> > except that np21kai has working audio out of the box and seems to be
> > actively developed.
> > 
> > So far I tested it with Touhou 1 Highly Responsive To Prayers and 5
> > Mystic Square and to me it seems like it's faster than xnp2, but since
> > i've tinkered with xnp2 settings and not with xnp21kai it could be my
> > fault.
> > 
> > port wise: rev.22 is quite 'old' and I'm not sure it the various rev.N
> > are meant to be tags in the proper sense of the word, so I'm just
> > snagging the latest commit and set version to 0.0.YYYYMMDD.
> > 
> > There seems to be something off with cmake and SDL2 detection, but this
> > thingy tries SDL1 first so I had to patch the CMakeLists.txt anyway to
> > only use SDL2 even if SDL1 appears to be installed.  The manpages also
> > needed to be moved in the correct place and I was afraid to touch cmake
> > stuff any more hence the custom post-install.  (by default they ends up
> > in share/xnp21kai.1 and .1j IIRC, very weird.)
> > 
> > I've patched network/net.c so that it now compiles, but no idea how to
> > actually test it.
> > 
> > To be able to play Touhou had to copy (but symlinking works too) a font
> > in ~/.config/xnp21kai/default.tff (and delete font.tmp) otherwise font
> > rendering was busted.  Don't know if it is required for other games as
> > well, but I could add a README eventually.
> > 
> > Comments/ok welcome :)
> 

Generally looks good to me, couple of small things -

| COMMIT =        d9501b220ff59279973bdf53e2ae26bbc27ed7fe
| DIST_TUPLE =    github AZO234 NP2kai ${COMMIT} .

personally I would not use DIST_TUPLE with a commit hash, just stick
to GH_*, the rename stuff does not work with hashes so you end up
having to mess about with WRKDIST, which may need undoing if
DIST_TUPLE gets fixed

| HOMEPAGE =      https://domisan.sakura.ne.jp/article/np2kai/np2kai.html
|
| PERMIT_PACKAGE = Yes

missing license marker

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