Hello, this is a port for a fork (from my understanding) of NekoProjectII (emulators/xnp2.) Can't say much on the differences between the two, except that np21kai has working audio out of the box and seems to be actively developed.
So far I tested it with Touhou 1 Highly Responsive To Prayers and 5 Mystic Square and to me it seems like it's faster than xnp2, but since i've tinkered with xnp2 settings and not with xnp21kai it could be my fault. port wise: rev.22 is quite 'old' and I'm not sure it the various rev.N are meant to be tags in the proper sense of the word, so I'm just snagging the latest commit and set version to 0.0.YYYYMMDD. There seems to be something off with cmake and SDL2 detection, but this thingy tries SDL1 first so I had to patch the CMakeLists.txt anyway to only use SDL2 even if SDL1 appears to be installed. The manpages also needed to be moved in the correct place and I was afraid to touch cmake stuff any more hence the custom post-install. (by default they ends up in share/xnp21kai.1 and .1j IIRC, very weird.) I've patched network/net.c so that it now compiles, but no idea how to actually test it. To be able to play Touhou had to copy (but symlinking works too) a font in ~/.config/xnp21kai/default.tff (and delete font.tmp) otherwise font rendering was busted. Don't know if it is required for other games as well, but I could add a README eventually. Comments/ok welcome :)
xnp21kai.tar.gz
Description: GNU Zip compressed data