A Quarta, 14 de Novembro de 2012 09:18:42 Aaron J. Seigo escreveu: > On Tuesday, November 13, 2012 14:58:36 Nuno Pinheiro wrote: > > I'm a fan of some how making the user happy by making part of > > the discover process his, and not us teling him stuf. > > i agree that it is possible to give too much information leading to the user > feeling like they are spending too much effort learning the UI (even > resulting in a perception that the UI is "too hard" as a result), that they > are being treated like a moron (the "clippy" effect), etc. > > but if the person is not aware of useful starting points, then it can too > easily become a very frustrating puzzle, or the user may assume that the > interface simply can not do what they want. > > there is also a difference between setting a manual down in front of someone > and making them read it and giving them the opportunity for assisted > exploration where they are performing the actions and finding out how > things work by using them while a trail of cues is presented to them. > > iow, i'd like to see short interactive tours of essential functionality to > get people off to a running start so that they can be effective quickly and > have a higher level of confidence as a result (which can lead to increased > exploration)
Yeah and those would alow us to target the user group that thinks "this is to hard/does not do what I need" as usual how do we present it withoul looking like arrogant teachers or anoying clippy's, any way thats a secondary not has hrad to fix problem... Botom, line... fun touturials good. _______________________________________________ Plasma-devel mailing list Plasma-devel@kde.org https://mail.kde.org/mailman/listinfo/plasma-devel