On lunedì 12 aprile 2021 23:26:18 CEST Carl Schwan wrote: > This already seems like a lot of rules and I probably forgot many more... > > A solution to reduce the number of rules to implement would be to allow > the engine to accept textures provided by svg files. But that brings
I agree on that, I would still like to use framesvg in some capacity. as for being too slow for the pinephone, it should have gotten a bit better now with the caching rework, and probably can be optimized even more. Note that the Nokia N9 10 years ago had svg based themes on a single core arm (and the old terrible qgraphicsview even :p). And also due ti the timeframe involved, its successor should be well underway by then ;) -- Marco Martin