On Friday 12 June 2009, Alexis Ménard wrote: > On Fri, Jun 12, 2009 at 3:40 PM, Akmanalp, Mehmet A <makman...@wpi.edu>wrote:
> > 1) Move the old animator.cpp into deprecated/ and create a whole new > > animator.cpp with a whole new Plasma::Animator? If so, how is this > > "extend Plasma::Animator"? > > Yes move it just. And create a new class for now. > > > 2) Move the old animator.cpp into deprecated/ and extend it in the new > > animator.cpp? Then, this doesn't solve the naming issue(We still have > > to use a different name, not "Animator"), and it isn't "retro-fitting > > Animation". > > You can't remove it completly, symbols have to be here for binary > compatibilty reasons. > Grab a name (can't be Animator), the one you want, we will see later. erf.. i'm concerned we're going to confuse Mehmet with conflicting advice ... but here goes anyways ;) my thoughts are this: Animator is a great name and says what it does; i don't want two classes kicking around, and we can't remove Animator. soooo: * mark all the methods currently in Animator as KDE_DEPRECATED * add the new methods for the kinetic project to animator.h * move the current animator.cpp into deprecate * create a new .cpp file for the new implementation: kdelibs/plasma/animator.cpp * move the constructor and destructor from plasma/deprecated/animator.cpp into the new plasma/animator.cpp, as it needs to join the new implementation. this means that the deprecated implementation is in plasma/deprecated/animator.cpp, the new stuff is in plasma/animator.cpp and we keep Animator around as a class that people use for the kinetic stuff. Alexis: does that make sense to you as well? :) -- Aaron J. Seigo humru othro a kohnu se GPG Fingerprint: 8B8B 2209 0C6F 7C47 B1EA EE75 D6B7 2EB1 A7F1 DB43 KDE core developer sponsored by Qt Software
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