Shouldn't 'network render' distance and graphics render distance be seperate
kinda for this purpose?

I could see graphics render distance auto-tune to FPS, but auto-tune should
never touch the network distance controller, as that otherwise could cause
havok. (As Marine explains)

- Nexii

On Thu, Jun 16, 2011 at 9:16 PM, Jonathan Welch <jhwe...@gmail.com> wrote:

> At yesterday's meeting with Oz having a FPS auto-tune system was
> discussed.  I am going to try to write up a description of how this
> could be implemented and once it is fleshed out will post it here for
> comments.
>
> -jonathan
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