On Sun, Oct 3, 2010 at 1:26 PM, Boroondas Gupte <slli...@boroon.dasgupta.ch>wrote:
> On 10/03/2010 08:57 PM, Daniel Smith wrote: > > Consider what it would take to have a Unity foundation, layered with > > the SL-specific experience on top. > What it would take? At least Linux support for Unity. > Yep, that came up as a point on my blog, and I answered: > Now, let’s look at the deployment platforms in Unity > 3.0<http://unity3d.com/unity/publishing/>, > which just came out on Monday — all of these will be available soon: > > Mac, Windows, Web, iPhone, Android, Wii, PS3, and Xbox 360 > > I think that’s amazing. Don’t you? Yes, it sucks a little that Linux isn’t > in there. … But… if there is that potential to get a better experience for > 95% of the current users, and to open up a bunch of new platforms to them > and new users, then my gut says that is the right way to go. > Also.. I would think that the current Linux viewer could maintain compatibility. -- Daniel Smith - Sonoma County, California http://daniel.org/resume
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