On 10/03/2010 08:57 PM, Daniel Smith wrote: > Consider what it would take to have a Unity foundation, layered with > the SL-specific experience on top. What it would take? At least Linux support for Unity.
While the percentage of Linux users among SL users might still be small enough to be regarded negligible by some people, the percentage of Linux users amongst the open source developer community around Linden Lab's current official viewer is certainly significant. Of course, one might assume a Unity based Viewer project would attract enough new developers that one wouldn't have to rely on as many from the current developer community as possible, but somehow I don't think that'd be the case. Then, I'd image Linden Lab would probably want to use Unity Pro for development while most community developers would stick to the free (as in beer) Unity license. Can developers with the free license even collaborate in projects otherwise developed with the Pro one? Or would this turn this new viewer into a pure in-house project, even if the new viewer was open source, too? (Well, as open source as it can be with the engine being proprietary.) Boroondas _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges