On 07/06/2018 04:56 AM, Paolo Abeni wrote:
> Hi,
> 
> On Fri, 2018-07-06 at 04:23 -0700, Eric Dumazet wrote:
>> Ho hum. No please.
>>
>> I do not think adding back a GC is wise, since my patches were going in the 
>> direction
>> of allowing us to increase limits on current hardware.
>>
>> Meaning that the amount of frags to evict would be quite big under DDOS.
>> (One inet_frag_queue allocated for every incoming tiny frame :/ )
>>
>> A GC is a _huge_ problem, burning one cpu (you would have to provision for 
>> this CPU)
>> compared to letting normal per frag timer doing its job.
>>
>> My plan was to reduce the per frag timer under load (default is 30 seconds), 
>> since
>> this is exactly what your patch is indirectly doing, by aggressively pruning
>> frags under stress.
>>
>> That would be a much simpler heuristic. [1]
>>
>> BTW my own results (before patch) are :
>>
>> lpaa5:/export/hda3/google/edumazet# ./super_netperf 10 -H 10.246.7.134 -t 
>> UDP_STREAM -l 60
>>    9602
>> lpaa5:/export/hda3/google/edumazet# ./super_netperf 200 -H 10.246.7.134 -t 
>> UDP_STREAM -l 60
>>    9557
>>
>> On receiver (normal settings here) I had :
>>
>> lpaa6:/export/hda3/google/edumazet# grep . /proc/sys/net/ipv4/ipfrag_*
>> /proc/sys/net/ipv4/ipfrag_high_thresh:104857600
>> /proc/sys/net/ipv4/ipfrag_low_thresh:78643200
>> /proc/sys/net/ipv4/ipfrag_max_dist:0
>> /proc/sys/net/ipv4/ipfrag_secret_interval:0
>> /proc/sys/net/ipv4/ipfrag_time:30
>>
>> lpaa6:/export/hda3/google/edumazet# grep FRAG /proc/net/sockstat
>> FRAG: inuse 824 memory 53125312
> 
> Than you for the feedback.
> 
> With your setting, you need a bit more concurrent connections (400 ?)
> to saturate the ipfrag cache. Above that number, performances will
> still sink.

Maybe, but IP defrag can not be 'perfect'.

For this particular use case I could still bump high_thresh to 6 GB and all 
would be good :)

> This looks nice, I'll try to test it in my use case and I'll report
> here.
> 
> Perhaps we can use the default timeout when usage < low_thresh, to
> avoid some maths in possibly common scenario?

On current 64bit hardware, a divide here is not a big cost (compared to the rest
of frag setup)
and I would rather starting having smaller timeouts sooner than later ;)

(low_thresh is typically set to 75% of high_thresh)

> 
> I have doubt: under DDOS we will trigger <max numfrags> timeout per
> jiffy, can that keep a CPU busy, too?

Yes, the cpu(s) handling the RX queue(s), which are already provisioned for 
networking stuff ;)

Even without any frag being received, these cpu can be 100% busy.

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