Hi, On Fri, 2018-07-06 at 04:23 -0700, Eric Dumazet wrote: > Ho hum. No please. > > I do not think adding back a GC is wise, since my patches were going in the > direction > of allowing us to increase limits on current hardware. > > Meaning that the amount of frags to evict would be quite big under DDOS. > (One inet_frag_queue allocated for every incoming tiny frame :/ ) > > A GC is a _huge_ problem, burning one cpu (you would have to provision for > this CPU) > compared to letting normal per frag timer doing its job. > > My plan was to reduce the per frag timer under load (default is 30 seconds), > since > this is exactly what your patch is indirectly doing, by aggressively pruning > frags under stress. > > That would be a much simpler heuristic. [1] > > BTW my own results (before patch) are : > > lpaa5:/export/hda3/google/edumazet# ./super_netperf 10 -H 10.246.7.134 -t > UDP_STREAM -l 60 > 9602 > lpaa5:/export/hda3/google/edumazet# ./super_netperf 200 -H 10.246.7.134 -t > UDP_STREAM -l 60 > 9557 > > On receiver (normal settings here) I had : > > lpaa6:/export/hda3/google/edumazet# grep . /proc/sys/net/ipv4/ipfrag_* > /proc/sys/net/ipv4/ipfrag_high_thresh:104857600 > /proc/sys/net/ipv4/ipfrag_low_thresh:78643200 > /proc/sys/net/ipv4/ipfrag_max_dist:0 > /proc/sys/net/ipv4/ipfrag_secret_interval:0 > /proc/sys/net/ipv4/ipfrag_time:30 > > lpaa6:/export/hda3/google/edumazet# grep FRAG /proc/net/sockstat > FRAG: inuse 824 memory 53125312
Than you for the feedback. With your setting, you need a bit more concurrent connections (400 ?) to saturate the ipfrag cache. Above that number, performances will still sink. > diff --git a/net/ipv4/inet_fragment.c b/net/ipv4/inet_fragment.c > index > c9e35b81d0931df8429a33e8d03e719b87da0747..88ed61bcda00f3357724e5c4dbcb97400b4a8b21 > 100644 > --- a/net/ipv4/inet_fragment.c > +++ b/net/ipv4/inet_fragment.c > @@ -155,9 +155,15 @@ static struct inet_frag_queue *inet_frag_alloc(struct > netns_frags *nf, > struct inet_frags *f, > void *arg) > { > + long high_thresh = READ_ONCE(nf->high_thresh); > struct inet_frag_queue *q; > + u64 timeout; > + long usage; > > - if (!nf->high_thresh || frag_mem_limit(nf) > nf->high_thresh) > + if (!high_thresh) > + return NULL; > + usage = frag_mem_limit(nf); > + if (usage > high_thresh) > return NULL; > > q = kmem_cache_zalloc(f->frags_cachep, GFP_ATOMIC); > @@ -171,6 +177,8 @@ static struct inet_frag_queue *inet_frag_alloc(struct > netns_frags *nf, > timer_setup(&q->timer, f->frag_expire, 0); > spin_lock_init(&q->lock); > refcount_set(&q->refcnt, 3); > + timeout = (u64)nf->timeout * (high_thresh - usage); > + mod_timer(&q->timer, jiffies + div64_long(timeout, high_thresh)); > > return q; > } This looks nice, I'll try to test it in my use case and I'll report here. Perhaps we can use the default timeout when usage < low_thresh, to avoid some maths in possibly common scenario? I have doubt: under DDOS we will trigger <max numfrags> timeout per jiffy, can that keep a CPU busy, too? Cheers, Paolo