The decoder thread is responsible for resetting dc->command after a
command was executed. As a consequence, we can assume that
dc->command is already NONE after decoder_stop().
---
src/player_thread.c | 1 -
1 files changed, 0 insertions(+), 1 deletions(-)
diff --git a/src/player_thread.c b/src/player_thread.c
index 52f0bea..761e0fb 100644
--- a/src/player_thread.c
+++ b/src/player_thread.c
@@ -35,7 +35,6 @@ static void quitDecode(void)
{
dc_stop(&pc.notify);
pc.state = PLAYER_STATE_STOP;
- dc.command = DECODE_COMMAND_NONE;
pc.command = PLAYER_COMMAND_NONE;
wakeup_main_task();
}
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