I've just added the ability to do boundary-only tessellation, ie. just
output the final contours as line loops. What are the chances of running
the new tessellation code through the OpenGL conformance tests? Can we
still do that?
I've run pretty much every test app I have that uses the tessellator and
they all seem to work pretty well. There may still be a slight problem with
the edge flag settings, so I'll be investigating this over the next day or
two.
-- Gareth
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Gareth Hughes mailto:[EMAIL PROTECTED]
Bell Labs Australia ph: +61 2 9352 8608
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