"Hughes, Gareth" wrote:
> 
> I've just added the ability to do boundary-only tessellation, ie. just
> output the final contours as line loops.  What are the chances of running
> the new tessellation code through the OpenGL conformance tests?  Can we
> still do that?

I've had the 1.0 conformance tests for a couple years now.  I plan
to do the last testing this weekend.  I'll include GLU tessellation.


> I've run pretty much every test app I have that uses the tessellator and
> they all seem to work pretty well.  There may still be a slight problem with
> the edge flag settings, so I'll be investigating this over the next day or
> two.

OK.

I'm hoping for a final 3.1 release this weekend or early next week
(REALLY!).

-Brian


_______________________________________________
Mesa-dev maillist  -  [EMAIL PROTECTED]
http://lists.mesa3d.org/mailman/listinfo/mesa-dev

Reply via email to