I've never done any 3d programing so I'm kind of ignorant to it but can you not just set up a polar coordinate system and set the surface integral to dx=0 for the intensity surface intervals? _______________________________________________ Mesa-dev maillist - [EMAIL PROTECTED] http://lists.mesa3d.org/mailman/listinfo/mesa-dev
- Re: [Mesa-dev] Phong shading integration Doug Rabson
- Re: [Mesa-dev] Phong shading integration Keith Harrison
- Re: [Mesa-dev] Phong shading integration JONATHAN DINERSTEIN
- Re: [Mesa-dev] Phong shading integration JONATHAN DINERSTEIN
- Re: [Mesa-dev] Phong shading integration Brian Paul
- Re: [Mesa-dev] Phong shading integration Stephen J Baker
- Re: [Mesa-dev] Phong shading integration Doug Rabson
- Re: [Mesa-dev] Phong shading integration Adam D. Moss
- Re: [Mesa-dev] Phong shading integration Stephen J Baker
- Re: [Mesa-dev] Phong shading integrat... Doug Rabson
- [Mesa-dev] Phong shading integration mitch
- [Mesa-dev] Phong shading integration mitch
- RE: [Mesa-dev] Phong shading integration Tim Little
- RE: [Mesa-dev] Phong shading integration Stephen J Baker
- Re: [Mesa-dev] Phong shading integration JONATHAN DINERSTEIN
- Re: [Mesa-dev] Phong shading integration Brad Grantham
- Re: [Mesa-dev] Phong shading integration Stephen J Baker
