I tried the "Fast Light Tool Kit" 
http://www.fltk.org
and specifically its opengl sample glpuzzle.

It seems to trigger some kind of (FX) Mesa bug
on Win95. Specifically do_normal_transform
gets called with a null value
in ctx->NormalTransform

I have been able to crash the program "reliably"
by starting it and by making the puzzle rotate
using the mouse. Usually couple of spins 
(couple of seconds of run time) is enough.

Can anybody test if this fails
on other platforms than Win95?

The problem apears to be both in 3.3 and 3.2
versions, although I didn't check what fails
in 3.2 version.

        Eero


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