For the series: Reviewed-by: Roland Scheidegger <[email protected]> Am 14.09.2015 um 13:09 schrieb Jose Fonseca: > Altough SVGA3D_RS_LASTPIXEL renderstate exists, most backends ignore it. > --- > src/gallium/drivers/svga/svga_context.h | 1 - > src/gallium/drivers/svga/svga_pipe_rasterizer.c | 1 - > src/gallium/drivers/svga/svga_state_rss.c | 2 +- > 3 files changed, 1 insertion(+), 3 deletions(-) > > diff --git a/src/gallium/drivers/svga/svga_context.h > b/src/gallium/drivers/svga/svga_context.h > index e8575f3..3f8d437 100644 > --- a/src/gallium/drivers/svga/svga_context.h > +++ b/src/gallium/drivers/svga/svga_context.h > @@ -138,7 +138,6 @@ struct svga_rasterizer_state { > unsigned scissortestenable:1; > unsigned multisampleantialias:1; > unsigned antialiasedlineenable:1; > - unsigned lastpixel:1; > unsigned pointsprite:1; > > unsigned linepattern; > diff --git a/src/gallium/drivers/svga/svga_pipe_rasterizer.c > b/src/gallium/drivers/svga/svga_pipe_rasterizer.c > index a7aadac..12e93d7 100644 > --- a/src/gallium/drivers/svga/svga_pipe_rasterizer.c > +++ b/src/gallium/drivers/svga/svga_pipe_rasterizer.c > @@ -182,7 +182,6 @@ svga_create_rasterizer_state(struct pipe_context *pipe, > rast->scissortestenable = templ->scissor; > rast->multisampleantialias = templ->multisample; > rast->antialiasedlineenable = templ->line_smooth; > - rast->lastpixel = templ->line_last_pixel; > rast->pointsprite = templ->sprite_coord_enable != 0x0; > > if (templ->point_smooth) { > diff --git a/src/gallium/drivers/svga/svga_state_rss.c > b/src/gallium/drivers/svga/svga_state_rss.c > index d43894d..56c5d42 100644 > --- a/src/gallium/drivers/svga/svga_state_rss.c > +++ b/src/gallium/drivers/svga/svga_state_rss.c > @@ -224,7 +224,7 @@ emit_rss_vgpu9(struct svga_context *svga, unsigned dirty) > EMIT_RS( svga, cullmode, CULLMODE, fail ); > EMIT_RS( svga, curr->scissortestenable, SCISSORTESTENABLE, fail ); > EMIT_RS( svga, curr->multisampleantialias, MULTISAMPLEANTIALIAS, fail > ); > - EMIT_RS( svga, curr->lastpixel, LASTPIXEL, fail ); > + EMIT_RS( svga, FALSE, LASTPIXEL, fail ); > EMIT_RS_FLOAT( svga, curr->pointsize, POINTSIZE, fail ); > EMIT_RS_FLOAT( svga, point_size_min, POINTSIZEMIN, fail ); > EMIT_RS_FLOAT( svga, screen->maxPointSize, POINTSIZEMAX, fail ); >
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