On 11/10/2012 12:29 AM, Anuj Phogat wrote:
This series lives on my gles3-etc2-v2 branch (https://github.com/aphogat/mesa).

It enables ETC2 texture formats for all Intel hardware. ETC2 texture
data is decoded into a suitable uncompressed mesa format at the time
of glCompressedTexImage2D. These patches can be tested using piglit
test case i have posted for etc2 textures. Patches for the test are
under review on piglit mailing list.

Major changes based on review comments by Brian and Ian:
  - Now decodes SRGB ETC2 formats to MESA_FORMAT_SARGB.
  - Fixed an issue with signed-{r, rg}11 decoding. Decoded 16 bit signed
    data is now converted to 16 bit unsigned data by adding 2 ^ 15 and
    stored in an unsigned mesa texture format. This makes piglit etc2
    test case pass for these formats.
  - Added entries to texfetch_funcs[] array. ETC2 piglit test passes on
    swrast.
  - Squashed together all patches to enable etc2 formats on intel h/w.
  - Now uses nonlinear_to_linear() function to convert from SRGB to
    linear RGB.

I'll soon be pushing this series on gles3 branch.


This looks pretty good overall.  Quite a bit of work.

I had a few comments and they often apply to several subsequent patches.

-Brian
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