Anuj Phogat <anuj.pho...@gmail.com> writes: > This series lives on my gles3-etc2-v2 branch > (https://github.com/aphogat/mesa). > > It enables ETC2 texture formats for all Intel hardware. ETC2 texture > data is decoded into a suitable uncompressed mesa format at the time > of glCompressedTexImage2D. These patches can be tested using piglit > test case i have posted for etc2 textures. Patches for the test are > under review on piglit mailing list. > > Major changes based on review comments by Brian and Ian: > - Now decodes SRGB ETC2 formats to MESA_FORMAT_SARGB. > - Fixed an issue with signed-{r, rg}11 decoding. Decoded 16 bit signed > data is now converted to 16 bit unsigned data by adding 2 ^ 15 and > stored in an unsigned mesa texture format. This makes piglit etc2 > test case pass for these formats. > - Added entries to texfetch_funcs[] array. ETC2 piglit test passes on > swrast. > - Squashed together all patches to enable etc2 formats on intel h/w. > - Now uses nonlinear_to_linear() function to convert from SRGB to > linear RGB. > > I'll soon be pushing this series on gles3 branch.
It seems like the "add a new texture format" patches at least could be squashed into an "Add new MESA_FORMATs for ETC2 compressed textures". If I was going to review them, I'd squash all those patches and look at them together.
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