On Sep 15, 2010, at 1:16 PM, Graham Cobb wrote:

> On Wednesday 15 September 2010 17:13:43 Skarpness, Mark wrote:
>> But that would mean that app stores would not be able to sell all compliant
>> apps - which is not what we want.
> 
> But app stores are not going to be in the business of selling compliant apps!
yes they will - that is the whole point of MeeGo compliance - to get scale in 
the application ecosystem by enabling applications to run across multiple 
devices.
> 
> Most commercial apps (which is what apps stores will be selling, as opposed 
> to 
> giving away for free) will want to be tightly integrated with the platform, 
> using all the vendor extensions and features.  So, they will not be "MeeGo 
> compliant" anyway!
Actually you have this backwards - I would expect most apps to be MeeGo 
compliant because that will be the easiest path to hit the biggest market (and 
make the most money) for the app developer.  A smaller number will put in extra 
effort to tailor the app for a specific platform (or more likely do a compliant 
version and a tailored version).
> 
> Surely no one expects that Angry Birds will just have one MeeGo version, that 
> is "MeeGo compliant"?  I assume it will have one version using the Nokia 
> proprietary GUI, one using another vendor's proprietary sound system, another 
> using another vendor's proprietary haptic feedback system, etc.  Each version 
> will be tailored before being put in that vendor's app store.
Yes, that's exactly what we expect.  One version for every MeeGo compliant 
device.  Device-specific tailoring will be the exception - it's expensive, time 
consuming, and results in an app that will run on fewer devices.
> 
> This whole "MeeGo compliant" thing is about creating very high volumes of 
> low-end, mainly free, apps.  The high value apps that app stores care about 
> are not affected.  And for low end apps, it has to be quick, easy and cheap 
> to develop or port them.  And many of them will be in MeeGo Extras.
No, I don't agree.  MeeGo compliance is about creating a large, unified 
application ecosystem with apps sold through multiple app stores on multiple 
devices.
> 
> Graham
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