On 02/09/2014 10:21 PM, Vesa wrote: > > I think we should definitely keep the style of the title of the old > plugin, but make it nicer. The photorealistic image of a C-64 surface I > think is a good enough idea to keep, I think we should look for a better > bitmap font though, one that's an authentic-looking C-64 font maybe... > I'll look into it. I can actually keep working on the title restoration, > seeing as I've already sort of started on that project earlier. > > As for the actual UI part, I think here the idea of doing a UI based on > the external appearance of the 64 isn't the best way to go necessarily. > The old plugin has this sort of lofi-retro-feeling to it, it doesn't > exactly look like what you'd see on a 64 but it has some of that feeling > there. If we're going to redo the UI graphics, I think we could do it > like it was actual C-64 graphics with actual C-64 fonts used for the > labels and buttons... and with an authentic C-64 colour palette. > > I'm thinking we could collaborate on this, you could work on the UI part > while I can look into redoing the title part...
I think this font looks about right: http://www.dafont.com/commodore-64-pixelized.font I think this could be used in both the title and the labels for the UI. In 1x size for the labels, and 2-3x size for the title. As for the look of the UI, I'm thinking maybe solid black background, with all elements done with the palette of C-64: https://en.wikipedia.org/wiki/List_of_color_palettes#Terminals_and_8-bit_machines ------------------------------------------------------------------------------ Managing the Performance of Cloud-Based Applications Take advantage of what the Cloud has to offer - Avoid Common Pitfalls. Read the Whitepaper. http://pubads.g.doubleclick.net/gampad/clk?id=121051231&iu=/4140/ostg.clktrk _______________________________________________ LMMS-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/lmms-devel
