On 02/09/2014 10:21 PM, Vesa wrote:
>
> I think we should definitely keep the style of the title of the old
> plugin, but make it nicer. The photorealistic image of a C-64 surface I
> think is a good enough idea to keep, I think we should look for a better
> bitmap font though, one that's an authentic-looking C-64 font maybe...
> I'll look into it. I can actually keep working on the title restoration,
> seeing as I've already sort of started on that project earlier.
>
> As for the actual UI part, I think here the idea of doing a UI based on
> the external appearance of the 64 isn't the best way to go necessarily.
> The old plugin has this sort of lofi-retro-feeling to it, it doesn't
> exactly look like what you'd see on a 64 but it has some of that feeling
> there. If we're going to redo the UI graphics, I think we could do it
> like it was actual C-64 graphics with actual C-64 fonts used for the
> labels and buttons... and with an authentic C-64 colour palette.
>
> I'm thinking we could collaborate on this, you could work on the UI part
> while I can look into redoing the title part...

I think this font looks about right:

http://www.dafont.com/commodore-64-pixelized.font

I think this could be used in both the title and the labels for the UI.
In 1x size for the labels, and 2-3x size for the title.

As for the look of the UI, I'm thinking maybe solid black background,
with all elements done with the palette of C-64:

https://en.wikipedia.org/wiki/List_of_color_palettes#Terminals_and_8-bit_machines

------------------------------------------------------------------------------
Managing the Performance of Cloud-Based Applications
Take advantage of what the Cloud has to offer - Avoid Common Pitfalls.
Read the Whitepaper.
http://pubads.g.doubleclick.net/gampad/clk?id=121051231&iu=/4140/ostg.clktrk
_______________________________________________
LMMS-devel mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/lmms-devel

Reply via email to