On Mon, 23 Mar 2015 08:13:46 -0700 (PDT) "@lex" <[email protected]> wrote:
> On Monday, March 23, 2015 at 10:51:17 AM UTC-3, Siarhei Siamashka wrote: > > > > On Thu, 19 Mar 2015 05:04:33 -0700 (PDT) > > "@lex" <[email protected] <javascript:>> wrote: > > > > > On Thursday, March 19, 2015 at 8:42:32 AM UTC-3, Henrik Nordström wrote: > > > > > > > ons 2015-03-18 klockan 06:17 -0700 skrev @lex: > > > > > I have looked into ODROID r4p0 blobs and headers and did not find > > any > > > > > EULA, perhaps it is kept with the sources? > > > > > > > > http://forum.odroid.com/viewtopic.php?f=52&t=4956 > > > > > > Thank you all, > > > > > > So, the last hope is what Siarhei Siamashka is suggesting? Any chance > > this > > > will happen? > > > > The "last hope" for what? What kind of *real* problem are you trying to > > solve? Why would you expect us going "extra mile" in supporting every > > minor proprietary mali blob update? > > > > I have already mentioned in this thread that the r3p0 mali driver, > > which is integrated into the sunxi-3.4 kernel sources, works mostly > > fine (partially thanks to a bunch of workarounds). It is good enough > > for running and/or developing OpenGL ES applications. > > > > Allwinner devices have had a reasonably good OpenGL ES support in > > GNU/Linux via the Mali binary blob for roughly two years already > > (the installation instructions are available in the linux-sunxi wiki). > > In addition, a relatively popular Raspberry Pi board could have been > > also used to develop OpenGL ES applications just fine. > > > > The intention was to ensure that when the open source Lima driver > > is finally ready, it can run a wide selection of useful OpenGL ES > > applications which were to be developed. > > Thanks for the answer. > > I have r3p0 running as it should, and never said it was not good. > "good enough" is never "good enough" for a developer. OK. > Yes i could go with Raspberry PI board, better support, better community, Well, this "better support" thing is very much subjective and stereotypical. > etc.. but i prefer ODROID and i have my reasons.. > Your work is remarkable, indeed. > > The *real* problem is i want to have linux all the bells and whistles > Android have for this platform, my bad. I'm not sure if I'm a big fan of abstract bells and whistles. I very much prefer practical utility. And I would be happy to have reports like this: "I'm developing this very cool open source OpenGL ES game (or application) and it runs with X FPS using the r3p0 mali drivers, but can be improved to Y FPS with the r3p2 mali drivers" Instead of "I don't like the version number of your mali drivers. The other guys have it bigger, so you really need to catch up" > But..but..but why you so upset? I did not want to start a war, was just a > question. I'm not upset. I'm just explaining why I'm not eager to waste my time doing work, which has no clear purpose. The ball is basically on the OpenGL ES application developers' side. Before nitpicking about the drivers, they really need to show their commitment by contributing something useful to the free software community. Today the drivers are in a *much* better shape than the applications. -- Best regards, Siarhei Siamashka -- You received this message because you are subscribed to the Google Groups "linux-sunxi" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/d/optout.
