Hi, On Thu, Sep 5, 2013 at 2:53 PM, Oleg <[email protected]> wrote:
> 3. VDA decoded frames could be rendered without copying frame to RAM, > using OpenGL. Anyway ffmpeg stores all frames in RAM, so h264_vda decoder > copies each frame to RAM that's way h264_vda could be slower then classical > h264 decoder. > Thanks for information. Could you please refer to documentation? I was curious when I have read VDA documentation without mensioning of OpenGL at all: https://developer.apple.com/library/mac/technotes/tn2267/_index.html ----------------------------------------------- Kirill Gavrilov, Software designer. <[email protected]>
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