https://bugs.kde.org/show_bug.cgi?id=429946
Tymond <tamtamy.tym...@gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |tamtamy.tym...@gmail.com Status|REPORTED |NEEDSINFO Resolution|--- |WAITINGFORINFO --- Comment #1 from Tymond <tamtamy.tym...@gmail.com> --- > However, I can't do these things in "4.4.1" and the new layer doesn't have > the lamp icon and everything I draw on it spans over all the frames. A new layer doesn't have a lamp icon by default, you need to make a new frame on the layer first. I guess what you mean by "animation documentation" is this: https://docs.krita.org/en/user_manual/animation.html ? I did add a note on top of the page that the screenshots might be different but if you carefully read text, you should be able to follow the tutorial (but it would be good to know if not). However the reference documentation on Animation docker: https://docs.krita.org/en/reference_manual/dockers/animation_docker.html and more importantly, on Timeline docker: https://docs.krita.org/en/reference_manual/dockers/timeline.html is up to date. And please note that the Timeline docker documentation says (here: https://docs.krita.org/en/reference_manual/dockers/timeline.html#usage): "How to use the Timeline Docker is not immediately obvious because Krita doesn’t automatically create a key frame out of your initial drawing. In fact, until you make a key frame on a layer, Krita assumes that there’s no animation going on at all on that layer and it will keep the image static over the whole animation. So, to make our first animated layer, we need to make a key frame!" And the animation tutorial also shows that before you make a new frame, there is no lamp icon. There is a screenshot of a context menu "New Frame/Copy Frame", but the text below says: "Right-click a frame on the timeline to get the context menu. Choose `Create Blank Frame`". If you do that, you'll get the lamp icon. I can see it might be confusing until you see that this text addresses the exact situation that is on the screenshot above, just the screenshot is a bit older so there are less options and they are named differently. I can edit this page to make it more clear, or just change that one screenshot. Can you please see if this new information lets you follow the rest of the tutorial? --- And addressing the underlying not-up-to-date issue: The animation tutorial is outdated and there is no point in updating it right now (maybe except for that one screenshot), because on master (in future Krita 5.0.0) the animation docker and timeline look very different. All screenshots would need to be remade, all text rewritten again soon. Afaik Emmet already said that they are finishing up GUI changes and start on updating documentation for Krita 5.0.0. Also the manual is community-sourced as well; most of its content was actually written by a then-volunteer, Wolthera, as far as I know. You can help with the it too, it's always appreciated. The sources for the manual are here: https://invent.kde.org/documentation/docs-krita-org and the manual how to help is here: https://docs.krita.org/en/contributors_manual/krita_manual_readme.html -- You are receiving this mail because: You are watching all bug changes.