https://bugs.kde.org/show_bug.cgi?id=360549

--- Comment #9 from Vlad Zagorodniy <vladz...@gmail.com> ---
(In reply to Fabian Vogt from comment #8) 
> ... XRender.

Well, that wasn't my point.

Anyway, I suggest to move this bug to scene-opengl component because
zoom effect(and pretty much all other effects that scale/rotate windows)
does nothing wrong.

I think what we see is the texture bleeding (decorations are stored in
a texture atlas with 1px gap, IIRC).

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