https://bugs.kde.org/show_bug.cgi?id=510818

Marco Martin <[email protected]> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|ASSIGNED                    |RESOLVED
      Latest Commit|                            |https://invent.kde.org/plas
                   |                            |ma/kwin/-/commit/e039d6c48d
                   |                            |c41f04de92f590bccddd8cdd5d6
                   |                            |cc3
         Resolution|---                         |FIXED

--- Comment #28 from Marco Martin <[email protected]> ---
Git commit e039d6c48dc41f04de92f590bccddd8cdd5d6cc3 by Marco Martin.
Committed on 27/10/2025 at 15:33.
Pushed by mart into branch 'master'.

Only keep the saturation component from the old contrast effect

The contrast component can cause weird flashing frames while
a surface with a blur fades in on top of another one.
just keep the saturation effect, making the intensity configurable,
and by default and tone it a bit down to make the final result look
as close as possible to the old effect with the contrast enabled

M  +5    -17   src/plugins/blur/blur.cpp
M  +2    -3    src/plugins/blur/blur.h
M  +3    -0    src/plugins/blur/blur.kcfg

https://invent.kde.org/plasma/kwin/-/commit/e039d6c48dc41f04de92f590bccddd8cdd5d6cc3

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