https://bugs.kde.org/show_bug.cgi?id=477016
--- Comment #31 from AdamKafei <ian....@hotmail.co.uk> --- (In reply to Zamundaaa from comment #30) > We just tell the driver to turn VRR off entirely, and we do the same with > "Automatic" when there's no fullscreen window. Sorry for my ambiguous wording, I meant as regards achieving the static refresh rate. You explained that "We don't actually set any refresh rate with VRR, we just push frames to the kernel, and it makes the screen follow the rate of those frames. If we start constantly pushing frames to keep the screen at full refresh rate, the kernel will also keep the GPU fully enabled, wasting lots of power.", please forgive my ignorance but wouldn't VRR Off just be pushing X frames per second, resulting in the same amount of GPU usage as a VRR on pushing the same X frames per second? -- You are receiving this mail because: You are watching all bug changes.